php editor Yuzai introduced in detail how to import files in Flash, especially the steps for importing class files. Through detailed operation steps, it can help developers better understand and master the skills of importing Flash files and improve development efficiency. The article also introduces some commonly used code examples for importing files to help readers better apply them in actual development. Whether you are a beginner or an experienced developer, you can benefit from it and make better use of Flash for development work.
1. Open Flash and create a new actionscript3.0 file.
2. Open the action panel in the first frame and directly enter an output statement. This is to match the subsequent output. Distinguishing is also a way of writing code. Output Chinese hello inside double quotes.
3. Test it. Press the shortcut key CTRL ENTER. You can see words like this in the output panel, and you can also see a lowercase letter in the first frame on the timeline. A means there is code inside.
4. Let’s delete the code, save it, and create a new folder on the desktop in the format of FLA.
5. This way you can find it directly on the desktop, because the class file needs to be placed in the same folder as the source file, so a folder is needed.
6. Create a new actionscript3.0 class file with a white logo and a class name of nihao, because the quantity we want to define later is nihao.
7. This file can only write code, so type the code in.
8. Save this class file, put this file and the source file in a folder, return to the source file, click on the properties, there is a class in the middle, type nihao, that is The name of the class file.
9. Click the small pen on the right side of the class to jump to the class file, which is the one where we wrote the code before. Return to the source file and save the source file. Test it, press the shortcut key CTRL ENTER, you can see that the information we wrote before appears on the output panel
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