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How to use cross-platform UI library in uniapp to achieve multi-terminal adaptation

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Release: 2023-10-20 13:22:47
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How to use cross-platform UI library in uniapp to achieve multi-terminal adaptation

How to use cross-platform UI library in uniapp to achieve multi-terminal adaptation

With the development of mobile Internet, multi-terminal adaptation has become an important issue in mobile application development . To address the differences between different platforms, an effective solution is to use cross-platform development frameworks and UI libraries. uniapp is a popular cross-platform development framework that can develop small programs, apps and H5 pages at the same time, while cross-platform UI libraries such as vant or weui can provide consistent interface styles and reusable components. This article will introduce how to use the cross-platform UI library in uniapp to implement multi-terminal adaptation, and give specific code examples.

1. Introducing the UI library
First, we need to introduce the cross-platform UI library into the uniapp project. Taking vant as an example, we can install vant through npm and introduce the required components into the project.

  1. Enter the project directory in the terminal or command line and execute the following command to install vant:
npm install vant
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  1. In the pages.json file of the uniapp project, you will need The component path used is configured in the usingComponents item. The example is as follows:
{
  "usingComponents": {
    "van-Button": "/npm/vant/es/button/index"
  }
}
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  1. In the page where the vant component needs to be used, introduce the required components. The example is as follows:
import { Button } from 'vant';

export default {
  components: {
    [Button.name]: Button
  },
  // ...
}
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2. Use UI components
After introducing the UI library, we can use UI components in uniapp to achieve multi-terminal adaptation. Taking vant's Button component as an example, suppose we need to display a button in the mini program, App and H5 page. This can be achieved through the following steps.

  1. In the page's template file, use vant's Button component. The example is as follows:
<template>
  <view>
    <van-Button type="primary" @click="handleButtonClick">{{ buttonText }}</van-Button>
  </view>
</template>
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  1. In the page's script file, define the button's text and Click event, examples are as follows:
export default {
  data() {
    return {
      buttonText: '点击按钮'
    }
  },
  methods: {
    handleButtonClick() {
      // 处理按钮点击事件
      console.log('按钮被点击了!');
    }
  }
}
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3. Style Adaptation
In addition to component adaptation, style adaptation is also an important part of realizing multi-terminal adaptation. Since different platforms have different parsing rules for styles, we can use uni's style variables and conditional compilation to implement style adaptation.

  1. In the app.vue file, we can define some global style variables, examples are as follows:
<template>
  <!-- ... -->
</template>

<style>
/* 是否为 iPhoneX 等异形屏 */
@import "./styles/iphoneX.scss";
/* 全局样式变量 */
@import "./styles/variables.scss";
/* 其他样式 */
@import "./styles/common.scss";
</style>
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  1. In the style file, you can use uni Style variables are used to define styles. The example is as follows:
/* styles/variables.scss */

/* 字体大小 */
$font-size-base: 30upx;
$font-size-title: $font-size-base + 4upx;

/* 颜色 */
$color-primary: #07c160;
$color-secondary: #fc5c65;
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  1. Where style adaptation is required, conditional compilation can be used to select different styles. The example is as follows:
<template>
  <view :class="$statusBarHeight ? 'iphone-x' : ''">
    <!-- ... -->
  </view>
</template>
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/* styles/iphoneX.scss */

@support (padding-top: constant(safe-area-inset-top)) {
  /* iPhoneX 等异形屏幕顶部安全区域高度 */
  .iphone-x {
    padding-top: env(safe-area-inset-top);
  }
}
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By introducing UI libraries and using style adaptation, we can easily implement multi-terminal adaptation in uniapp. This not only improves development efficiency, but also ensures consistent interface style and user experience on different platforms. I hope this article can help you rationally use cross-platform UI libraries to achieve multi-terminal adaptation in the uniapp project.

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