This article will share with you how to use css to achieve the smoke effect. I hope it will be helpful to everyone.
Look closely at the smoke effect, there are two important features:
Blur effect
Grainy feeling
First look at the blur effect. When thinking of blur, most students will first think of using filter: blur().
Of course that’s true, but in CSS, in addition to filters, we can also use a type of other means to simulate the blurring effect.
Pure CSS to implement smoke animation
Let’s first look at such an effect:
Suppose we have such a character:
<span>C</span>
We can simulate the effect of smoke just by changing the text-shadow opacity:
span { text-shadow: 0 0 0 whitesmoke; animation: smoky 5s; } @keyframes smoky { to { text-shadow: 0 0 20px whitesmoke; opacity: 0; } }
Based on the above, we can Add displacement, rotation, and scaling, slightly modify the above code, and add some transform transformations:
span { text-shadow: 0 0 0 whitesmoke; animation: smoky 5s; } @keyframes smoky { to { transform: translate3d(200px, -80px, 0) rotate(-40deg) skewX(70deg) scale(1.5); text-shadow: 0 0 20px whitesmoke; opacity: 0; } }
to get the following effect:
superimposed transform After that, it felt like a word was blown away and turned into smoke. On this basis, we only need to put multiple words together and use animation-delay to sequentially control each word to trigger the animation effect to get the complete smoke effect mentioned above.
The pseudo code is as follows:
<span>C</span> S S // ...
// ... 上述所有 CSS 代码 @for $item from 1 through 21 { span:nth-of-type(#{$item}){ animation-delay: #{(($item/10))}s; } }
Use the SVG feturbulence filter to achieve the smoke effect
The smoke of the above smoke animation is still the same Relatively rough. Mainly because it lacks a bit of graininess? Some of the smoke texture is missing.
To achieve a more refined smoke effect, we have to use SVG's
Next, we will use filter: blur() with the
For a simple example, suppose there are several words like this:
<div">SMOKE</div>
Simple CSS:
div { background: linear-gradient(#fff, #999, #ddd, #888); background-clip: text; }
Get several words with gradient colors like this:
We use the
<div>SMOKE</div> <svg width="0"> <filter id="filter"> <feTurbulence id="turbulence" type="fractalNoise" baseFrequency=".03" numOctaves="20" /> <feDisplacementMap in="SourceGraphic" scale="30" /> </filter> </svg>
Use filter: url() in CSS to introduce this filter. In order to achieve better results here, I introduced this filter directly on the
:body { filter: url('#filter'); } div { background: linear-gradient(#fff, #999, #ddd, #888); background-clip: text; }
Our font is given a fluid feel by the
This effect can be said to have basically nothing to do with the smoke effect, but you only need to add a blur filter, and something magical will happen:
body { filter: url('#filter'); } div { background: linear-gradient(#fff, #999, #ddd, #888); background-clip: text; filter: blur(5px); }
The entire effect will instantly become smoky:
Okay, add a looping animation effect to it, and simply use JavaScript to process it:
const filter = document.querySelector("#turbulence"); let frames = 1; let rad = Math.PI / 180; let bfx, bfy; function freqAnimation() { frames += .2 bfx = 0.03; bfy = 0.03; bfx += 0.005 * Math.cos(frames * rad); bfy += 0.005 * Math.sin(frames * rad); bf = bfx.toString() + " " + bfy.toString(); filter.setAttributeNS(null, "baseFrequency", bf); window.requestAnimationFrame(freqAnimation); } window.requestAnimationFrame(freqAnimation);
Look at the effect:
Of course, the above effects can be achieved by:
Control the baseFrequency attribute adjustment of
Control the numOctaves attribute adjustment of
Control the scale attribute adjustment of
Change the numOctaves attribute of
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