Detailed code explanation of gradually glowing borders through CSS3 pseudo-elements

Y2J
Release: 2017-05-22 11:33:29
Original
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This article mainly introduces you to the relevant information about using CSS3 pseudo-elements to realize gradually glowing square borders. The article gives detailed sample codes for your reference and study. It has certain reference and learning value for everyone. It is needed Friends, let’s take a look together.

This article introduces a code that uses pseudo elements to realize the gradual glow of the border, mainly using the twoattributesof scale and opacity. Let’s take a look at the detailed introduction:

The rendering is as follows:

HTML code:


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CSS code:


.light{ background: #fff; width: 180px; height: 180px; margin: 100px auto; position: relative; text-align: center; color: #333; transform:translate3d(0,0,0); } .light-inner{ padding: 60px 30px 0; pointer-events: none; position: absolute; left: 0; top: 0; bottom: 0; right: 0; text-align: center; transition: background 0.35s; backface-visibility: hidden; } .light-inner:before, .light-inner:after{ display: block; content: ""; position: absolute; left: 30px; top: 30px; right: 30px; bottom: 30px; border: 1px solid #fff; opacity: 0; transition: opacity 0.35s, transform 0.35s; } .light-inner:before{ border-left: 0; border-right: 0; transform:scaleX(0,1); } .light-inner:after{ border-top: 0; border-bottom: 0; transform: scaleY(1,0); } .light:hover .light-inner{ background: #458fd2 } .light:hover .light-inner:before, .light:hover .light-inner:after{ opacity: 1; transform: scale3d(1,1,1); } .light-inner p{ transition: opacity .35s, transform 0.35s; transform: translate3d(0,20px,0); color: #fff; opacity: 0; line-height: 30px; } .light:hover .light-inner p{ transform: translate3d(0,0,0); opacity: 1; }
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Implementation steps:

The glowing square is mainly realized through the pseudo elements of .light-inner: before and :after.

The upper and lower borders gradually expand from the middle to both sides: scaleX(0) to scaleX( 1) The left and right borders of

are expanded from the middle to the upper and lower sides: scaleY(0) to scaleY(1)

, forming a square that gradually glows from the middle to the corners: opacity :0 to opacity:1.

Othershave no skills.

scale introduction

scale( [, ]): Specify the 2D scale of object(2D scaling) . The first parameter corresponds to the X-axis, and the second parameter corresponds to the Y-axis. If the second parameter is not provided, the value of the first parameter is taken by default

scaleX( ): Specifies the (horizontal) scaling of the X-axis of the object

scaleY(< ;number>): Specify the (vertical) scaling of the Y-axis of the object

Summary

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