This article mainly introduces you to the relevant information about using CSS3 pseudo-elements to realize gradually glowing square borders. The article gives detailed sample codes for your reference and study. It has certain reference and learning value for everyone. It is needed Friends, let’s take a look together.
This article introduces a code that uses pseudo elements to realize the gradual glow of the border, mainly using the twoattributesof scale and opacity. Let’s take a look at the detailed introduction:
The rendering is as follows:
HTML code:
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CSS code:
.light{ background: #fff; width: 180px; height: 180px; margin: 100px auto; position: relative; text-align: center; color: #333; transform:translate3d(0,0,0); } .light-inner{ padding: 60px 30px 0; pointer-events: none; position: absolute; left: 0; top: 0; bottom: 0; right: 0; text-align: center; transition: background 0.35s; backface-visibility: hidden; } .light-inner:before, .light-inner:after{ display: block; content: ""; position: absolute; left: 30px; top: 30px; right: 30px; bottom: 30px; border: 1px solid #fff; opacity: 0; transition: opacity 0.35s, transform 0.35s; } .light-inner:before{ border-left: 0; border-right: 0; transform:scaleX(0,1); } .light-inner:after{ border-top: 0; border-bottom: 0; transform: scaleY(1,0); } .light:hover .light-inner{ background: #458fd2 } .light:hover .light-inner:before, .light:hover .light-inner:after{ opacity: 1; transform: scale3d(1,1,1); } .light-inner p{ transition: opacity .35s, transform 0.35s; transform: translate3d(0,20px,0); color: #fff; opacity: 0; line-height: 30px; } .light:hover .light-inner p{ transform: translate3d(0,0,0); opacity: 1; }
Implementation steps:
The glowing square is mainly realized through the pseudo elements of .light-inner: before and :after.
The upper and lower borders gradually expand from the middle to both sides: scaleX(0) to scaleX( 1) The left and right borders of
are expanded from the middle to the upper and lower sides: scaleY(0) to scaleY(1)
, forming a square that gradually glows from the middle to the corners: opacity :0 to opacity:1.
Othershave no skills.
scale introduction
scale(
scaleX(
scaleY(< ;number>): Specify the (vertical) scaling of the Y-axis of the object
Summary
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