php editor Baicao carefully introduces how to use the Blender matrix modifier. Blender is an open source 3D modeling and rendering software. The matrix modifier is an important function. You can change the position, rotation and scaling of objects by adjusting the matrix. This article will explain in detail how to use the Blender matrix modifier to help you better master this function and improve the effects of modeling and rendering. Whether you are a beginner or an experienced user, you can benefit from it. Let's explore the secrets of Blender's matrix modifier!
1. First, after entering the Blender creation general interface, you can find the modifier properties on the right side of the view.
2. Then click Add Modifier.
3. Select the matrix in the modifier list.
4. Then generally we set a fixed number and a spacing distance in a certain direction.
5. After setting, you will get the effect in the picture.
6. Finally, modify the original object at this time, and other objects will be changed together.
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