The Solar System has been done in CSSa lotof times — just search Codepen! So why do it again?
Because things get better and simpler — and we can now do aresponsivesolar system with just a few lines of CSS.
Let's start with some very basic markup:
We use anordered list, because the planets are in order.
Next, we unset the default
ol { all: unset; aspect-ratio: 1 / 1; container-type: inline-size; display: grid; width: 100%; }
Now, for the planet trajectories, we're going to use a "grid stack". Instead of position: absolute, and a bunch of translations, we can simplystackall the grid items with:
li { grid-area: 1 / -1; place-self: center; }
By setting a --d-variable (for diameter) per planet, using width: var(--d);, we get:
Cool! Let's add the planets using an ::after pseudo-element:
li::after { aspect-ratio: 1 / 1; background: var(--b); border-radius: 50%; content: ''; display: block; width: var(--w, 2cqi); }
Let's ask ChatGPT to generate some nice radial-gradents for each planet — and while we're at it, let's tell it we're creating the Solar System and ask for planetary sizes between 1 and 6cqi — notcompletelyaccurate, but still maintaining a sizeable, recognizable difference:
.mercury { --b: radial-gradient(circle, #c2c2c2 0%, #8a8a8a 100%); --w: 2.0526cqi; } .venus { --b: radial-gradient(circle, #f4d03f 0%, #c39c43 100%); --w: 2.6053cqi; } .earth { --b: radial-gradient(circle, #3a82f7 0%, #2f9e44 80%, #1a5e20 100%); --w: 3.1579cqi; } .mars { --b: radial-gradient(circle, #e57373 0%, #af4448 100%); --w: 3.7105cqi; } .jupiter { --b: radial-gradient(circle, #d4a373 0%, #b36d32 50%, #f4e7d3 100%); --w: 4.8158cqi; } .saturn { --b: radial-gradient(circle, #e6dba0 0%, #c2a13e 100%); --w: 5.3684cqi; } .uranus { --b: radial-gradient(circle, #7de3f4 0%, #3ba0b5 100%); --w: 4.2632cqi; } .neptune { --b: radial-gradient(circle, #4c6ef5 0%, #1b3b8c 100%); --w: 6cqi; }
And now we have:
Toanimatethe planets with different trajectory speeds, we add:
li::after { /* previous styles */ animation: rotate var(--t, 3s) linear infinite; offset-path: content-box; }
Notice the offset-path. That's thekeyto simplifying the trajectory-animations, because all we have to do to move the planet along the shape of the
@keyframes rotate { to { offset-distance: 100%; } }
And that's all! I asked ChatGPT to calculate the timings based on "Neptune", with a rotation-speed of 20s — and we get:
With just a few rules, we created a simple 2d version of the Solar System in pure CSS. If you want to dive deeper, you can:
... and maybe use matrix3d to "re-flatten" the planets?
Happy coding!
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