Course Elementary 21829
Course Introduction:Design pattern (Design pattern) is a set of classified and cataloged summary of code design experience that is used repeatedly, known to most people. The purpose of using design patterns is to reuse code, make the code easier to understand by others, and ensure code reliability. There is no doubt that design patterns are win-win for ourselves, others, and the system; design patterns make code writing truly engineering; design patterns are the cornerstone of software engineering, just like the structure of a building.
Course Intermediate 4104
Course Introduction:The classic MVC design pattern is the first choice for many commercial websites. This course uses a classic case as the entry point to allow everyone to quickly understand the agile development brought by the design model. It uses several commonly used design patterns to let everyone understand the framework. The underlying operating principle
Course Advanced 7328
Course Introduction:JavaScript is a particularly flexible language. In the early years, it was considered a toy-like language that could only do a small job of painting web pages. The project project is not very large, let alone the application of design patterns in Javascript. However, with the rise of Nodejs, HTML5 and web2.0, JavaScript itself has become more and more important. Many classic programming ideas such as design patterns have also been applied to JavaScript to complete larger projects. We have collected "JavaScript Design Patterns Video Tutorial", hoping to help everyone better understand the concept of design patterns.
Course Advanced 5151
Course Introduction:JavaScript is a purely object-oriented programming language, and object-oriented is always its core. This set of courses uses the creation and use methods of commonly used objects to show you the ins and outs of JavaScript objects, past and present, and all involved in JavaScript. The design pattern of object creation has been analyzed and explained in depth. Welcome to learn.
Course Intermediate 3222
Course Introduction:Design patterns are solutions developers face to common problems during software development and represent best practices. The main content of this course includes common JS design patterns and specific application scenarios, creating a one-stop knowledge long-term service, suitable for students with a basic knowledge of JS.
Common design patterns in java
2017-05-27 17:41:16 0 8 945
javascript - css design patterns
2017-05-19 10:26:45 0 9 654
Where can I learn courses on design patterns?
Where can I learn courses on design patterns?
2019-01-09 13:18:21 0 2 1319
Preview of teaching courses on September 7, 2018: Introduction to common design patterns and MVC
2018-09-07 10:49:47 0 6 1484
javascript - Some questions about the implementation of extend function in js design pattern
2017-06-15 09:23:00 0 1 946
Course Introduction:Guide to What is Design Pattern in C#? Here we discussed the basic concept, required skills and advantages of design pattern in C#.
2024-09-03 comment 0 687
Course Introduction:PHP设计模式(二),php设计模式。PHP设计模式(二),php设计模式 从最近开始我给自己定了个目标,每周至少更新2篇博客,用来记录自己在上一周里面遇到的问题或者想出的新
2016-06-13 comment 0 1303
Course Introduction:What is a design pattern? Design patterns are solutions to complex problems. Design patterns are all about crafting your classes and interfaces in a way that solves a particular design problem. Usually, while designing a system, we encounter so
2024-09-06 comment 0 834
Course Introduction:In C# development, design patterns and architectural choices are crucial. Good design patterns and appropriate architectural choices can greatly improve the maintainability, scalability and performance of software. This article will discuss some commonly used design patterns and architectural choices in C# development and give some suggestions. Design patterns are general solutions to specific problems. They help developers avoid reinventing the wheel and improve code reusability and readability. In C# development, there are many commonly used design patterns, such as singleton pattern, factory pattern, observer pattern, etc.
2023-11-22 comment 0 1029
Course Introduction:Common design patterns in C++ class design include: Singleton pattern: ensures that a class has only one instance. Factory Method Pattern: Creates objects without specifying a concrete class, allowing subclasses to change the instantiation process. Observer pattern: Define one-to-many dependencies between objects. When one object changes, other dependent objects will receive notifications and update.
2024-06-01 comment 0 867