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准备从头实现一个类似dota的游戏,怎么入手好呢?

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Release: 2016-06-06 16:04:05
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cs大二学生,暑假过了一半还没怎么写代码,心血来潮决定自己做一个moba游戏看看。
本身有c++和python的基础,大一用python的tkinter写过弹幕射击游戏。

刚开始动手,发现自己对这种体量比较大的游戏架构没有清晰的认识,还有就是dota那种半个3D的图像显示也没有做过。
想问问有没有有过这方面经验的老手,能稍微指点我一下呢?

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