In Java, "obj" is a variable name that refers to an object, which is an instance of a class and represents an entity in the application. To create an object, define the class, create an instance using the new keyword, and assign its reference to a variable (such as obj). The object can access properties and methods (such as obj.name = "John Doe"), and its life cycle ends from creation to when it is no longer referenced. The garbage collector will automatically release the memory of the object that is no longer referenced.
obj in Java
In Java, "obj" is a variable name, representing an object. An object is an instance of a class that represents an actual entity in the application.
How to create an object
To create an object, you need:
new
keyword to create an instance of a class. This allocates memory and creates a new object of this class. obj
. For example:
<code class="java">class Person { String name; int age; } Person obj = new Person();</code>
In this example, obj
is a reference to a newly created Person
Instance of class.
Working with Objects
Once an object is created, it can be used to access its properties and methods. You can use the dot operator (.) to access object properties and call its methods.
For example:
<code class="java">obj.name = "John Doe"; int age = obj.getAge();</code>
The life cycle of an object
The life cycle of an object begins when it is created and ends when it is no longer used. until the program is referenced. The garbage collector automatically releases memory for objects that are no longer referenced.
Note:
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