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'Fantasy Westward Journey Mobile Game' Star Travels Chapter 1 Trial Four Guide

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Release: 2024-04-24 16:46:45
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Fantasy Westward Journey Mobile Star Fortune Travel Chapter 1 Trial Four Strategy In Fantasy Westward Journey Mobile Star Fortune Travel, the four trial levels require players to skillfully match cards and neutral units to summon a powerful combination to defeat their opponents. Passing Trial 4 can obtain generous rewards, including high-level five treasures and optional gifts of Star Hammer. Strategy points: Make use of the benefits of neutral units: There are various neutral units that provide benefits in the level, and it is crucial to make reasonable use of their abilities. Match the appropriate cards: According to the gains of neutral units, choose the cards to match them to maximize combat effectiveness. Control your opponent's actions: Use control cards to limit your opponent's actions and create an advantage for yourself. Specific steps: Summon neutral units: Use the summoning point near the starting point to summon neutral units that provide buffs. Choose appropriate cards: Based on the gains of neutral units, choose cards that suppress the opponent's attributes or provide special effects. Control the opponent's actions: Use control cards such as freeze and slow to restrict the opponent's actions and prevent them from releasing powerful skills. Defeat the opponent: Properly match cards and neutral units, focus fire on the opponent, and defeat them one by one. PHP Editor Apple would like to remind everyone that the difficulty of the chapter levels will gradually increase. Players need to be flexible and make clever use of card characteristics and neutral unit gains to successfully pass the level.

Fantasy Westward Journey Mobile Game Star Travels Chapter 1 Trial Four Guide

Fantasy Westward Journey Mobile Game Star Fortune Travel Chapter 1 Trial Four Strategy:

1. 3-star conditions: The number of pairs made is ≥ 2.

2. Key points for clearing the level: In this level, give priority to cards that are the same as the neutral cards on the field.

3, or a pair with the same color as the neutral card.

Fantasy Westward Journey Mobile Game Star Travels Chapter 1 Trial Four Guide

#4. If there is none, you can refresh the initialization, or use the refresh function.

5. If you enter a pair and flush, you can get higher scores and easily pass the level with 3 stars.

Fantasy Westward Journey Mobile Game Star Travels Chapter 1 Trial Four Guide

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