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Golang function load balancing technology in distributed systems

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Release: 2024-04-20 11:57:02
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Go functions can use a variety of load balancing techniques in distributed systems: Round robin load balancing Weighted round robin hashing Load balancing Consistent hashing

Golang 函数在分布式系统中的负载均衡技术

Golang Function Load Balancing Technology in Distributed Systems

In distributed systems, it is crucial to evenly distribute traffic across multiple instances to achieve high availability and scalability. For Go functions, we can use several techniques to achieve load balancing.

1. Round robin load balancing

This is the simplest load balancing algorithm. It iterates through the list of servers and routes each request to the next server in turn.

package main

import (
    "fmt"
    "net/http"
)

func main() {
    servers := []string{"server1", "server2", "server3"}
    index := 0

    http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
        server := servers[index]
        index = (index + 1) % len(servers)

        fmt.Fprintf(w, "Request handled by: %s", server)
    })

    http.ListenAndServe(":8080", nil)
}
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2. Weighted polling

This algorithm routes requests to servers based on the capacity or weight of each server. A server with a higher weight will handle more requests.

package main

import (
    "fmt"
    "net/http"
)

type Server struct {
    Host string
    Weight int
}

func main() {
    servers := []Server{
        {Host: "server1", Weight: 1},
        {Host: "server2", Weight: 2},
        {Host: "server3", Weight: 3},
    }
    weightSum := 0
    for _, s := range servers {
        weightSum += s.Weight
    }

    http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
        index := 0
        totalWeight := 0
        for i, s := range servers {
            totalWeight += s.Weight
            if totalWeight >= (index + 1) * weightSum / len(servers) {
                index = i
                break
            }
        }
        server := servers[index]

        fmt.Fprintf(w, "Request handled by: %s", server.Host)
    })

    http.ListenAndServe(":8080", nil)
}
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3. Hash Load Balancing

This algorithm applies a hash function to each request and routes the request to the appropriate server based on the result. This ensures that requests with the same key are always routed to the same server.

package main

import (
    "fmt"
    "hash/crc32"
    "net/http"
)

type Server struct {
    Host string
    Key string
}

func main() {
    servers := []Server{
        {Host: "server1", Key: "key1"},
        {Host: "server2", Key: "key2"},
        {Host: "server3", Key: "key3"},
    }

    http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
        key := r.URL.Query().Get("key")
        if key == "" {
            key = "default_key"
        }

        h := crc32.NewIEEE()
        h.Write([]byte(key))
        index := int(h.Sum32() % uint32(len(servers)))
        server := servers[index]

        fmt.Fprintf(w, "Request handled by: %s", server.Host)
    })

    http.ListenAndServe(":8080", nil)
}
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4. Consistent Hash

This algorithm is an improvement on hash load balancing, which ensures that the key space is evenly distributed among servers. It also avoids the problem of a single server failure causing all requests associated with that server to fail.

There are many libraries to choose from to implement consistent hashing using Go language, such as github.com/hashicorp/golang-lru.

Practical case:

Suppose we have a distributed system that handles image processing requests. We can use one of the load balancing techniques mentioned above to evenly distribute requests across multiple server instances. By implementing load balancing, we can improve the availability and scalability of the system and ensure that the system can handle the increasing number of requests.

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