After the official announcement of the national server, the enthusiasm of players was very high. Many media also launched a vote on the willingness of players to return to the national server on public platforms. Let’s take a look at the data of each vote.
The first vote was "Which Blizzard game is your favorite" initiated by Sina Technology. I thought that World of Warcraft had the largest number of players, but it turned out that Hearthstone was the real king. . This once again proves the rumors after the closure of the national server - Hearthstone's revenue in the national server has always been ahead of World of Warcraft. It was not until the Classic server was launched that World of Warcraft caught up.
The second poll was also initiated by Sina Technology "Will you still play Blizzard's national server when it returns?" As a result, only 40.6% of the players chose to continue playing, and 45.8% of the players chose not to. Will continue to play, 13.6% of players chose not sure.
You must know that the number of reservations announced by the official World of Warcraft account exceeded 2 million on the day of the official announcement. If there is no problem with this vote, then it means that there are still more than 200 W players who have not made reservations. This is obviously It's unlikely, so Fat Brother believes that the root cause of this situation is still a platform problem.
Although the news of the return of the national server has been on Weibo hot searches many times, Weibo is a public platform after all, not an exclusive platform for players. The data on this platform cannot truly represent the players. group. For example, another IT media also conducted a poll and found that only about 42% of players were willing to return, but more than 27% of the participants had never played Blizzard games at all.
Looking at the real player-exclusive platform, the discussion is never about whether you are willing to return to the national server, but the charging model of the national server.
For example, the votes on the NGA forum are more directional. In this vote on point cards and monthly cards, 66.5% of players chose to support the coexistence of monthly cards and point cards.
Since the mandatory use of monthly cards in the national server in 2016, the debate between point cards and monthly cards has never stopped, and even triggered a war of words between the monthly card party and the point card party.
The monthly card party complains about the point card party because they can’t even afford the monthly card of 75R (60R) a month, so why are they playing World of Warcraft?
The card party believes that the price is not a problem, the problem is that they cannot play for long every day, and the monthly card is not suitable for casual players.
So players who tend to point cards are really because the monthly card price is too expensive? Apparently not. It can be seen from another poll on the corresponding time of the national server point card that most players chose 30R=300 minutes. This price can be said to be very exaggerated.
The earliest point time in the national server was 30R=4000 minutes, and later it was changed to 30R=2700 minutes. The 300-minute point time is equivalent to a 10-fold increase in price, which is 1.66R per hour. Playing for 36 hours a month is the same price as a monthly card, and the average media player only spends 1.2 hours a day. It can be seen that players are not opposed to monthly cards because of the price.
But unfortunately, with the monthly card becoming the only option, it is extremely difficult for the national server point card to return. Neither NetEase nor Blizzard obviously plans to re-enable it. If you click on the card, the price of the monthly card will not increase, which is already worth the joy.
In fact, for today's players, the World of Warcraft monthly card only needs to be charged for the first one. Whether it is the official server or the nostalgic server, as long as the first monthly card is fun (collected from the official server , nostalgic server gold group), you can use gold coins to buy time badges in the future, and there is no problem that the monthly card price is too expensive.
The above is the detailed content of World of Warcraft: Multiple media voting results, player return rate is amazing, even if the point card increase is 10 times, you still want to play. For more information, please follow other related articles on the PHP Chinese website!