Which units are suitable for implementing responsive layout?

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Release: 2024-01-27 09:39:14
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Which units are suitable for implementing responsive layout?

What units should be chosen to implement responsive layout?

With the popularity of mobile devices and tablets, more and more people use various devices to browse the web. In order to ensure that web pages have good readability and user experience on different devices, responsive layout has gradually become an important consideration in design and development. When implementing responsive layout, choosing the right units is very important. This article will analyze several common units to help readers choose the appropriate units to implement responsive layout.

  1. Pixels (px):
    Pixels are the most common unit of length and represent the size of a point on the screen. In the past, most web pages were laid out using pixels as units. Although pixels perform well on fixed-width devices, there are some disadvantages to using them in responsive layouts. First, pixels do not automatically resize as the device screen size changes, thus potentially causing layout issues on different devices. Secondly, using pixels as units may cause problems with displaying too small on high-resolution devices, or too large to fit properly on low-resolution devices.
  2. Percent (%):
    Percent is another common unit that is defined relative to the size of the parent element. Using percentages for layout can achieve a certain degree of responsiveness. For example, if you set the width of a container to 50%, the width of the container will automatically adjust to the size of the parent container. The advantage of the percentage unit is that it can dynamically adjust the size automatically according to changes in the device screen size to adapt to the display effects of different devices. But the percentage unit also has limitations. For example, when doing detailed layout, using percentages may not allow precise control of the size and position of elements.
  3. Flexible unit (em and rem):
    Flexible unit is a unit relative to the text size. The em unit is the text size relative to the parent element, while the rem unit is the text size relative to the root element (usually an HTML element). Using flexible units for layout can achieve a more precise responsive effect. For example, if you set the width of the container to 2em, the width of the container will automatically adjust according to the multiple of the font size. The advantage of flexible units is that they can automatically adjust the size according to changes in the device screen size, and can also be adaptively adjusted according to the font size set by the user. However, it should be noted that using flex units may increase the complexity of development, especially for complex layout structures.
  4. Viewport units (vh, vw and vmin):
    Viewport units are a unit relative to the viewport size. vh represents a percentage relative to the viewport height, vw represents a percentage relative to the viewport width, and vmin represents a percentage relative to the smaller of the viewport width and height. Layout using viewport units allows for a truly responsive effect because they scale directly to the device screen size. The advantage of viewport units is that they can achieve more precise adaptation effects and are not affected by parent elements and font sizes. However, it should be noted that viewport units may not be fully supported in some older versions of browsers, so they need to be used with caution.

To sum up, what unit to choose to implement responsive layout is a question that needs to be carefully considered. Different units have different advantages and disadvantages, and the appropriate unit should be selected according to the specific situation. In actual applications, different units can be flexibly combined and used according to the complexity and requirements of the layout to achieve better responsive effects. No matter which unit you choose, take care to test and adjust the layout to ensure the best user experience across different devices.

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