How to implement UDP multicast communication using network programming functions in Go language?

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Release: 2023-07-30 08:12:19
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How to use network programming functions in Go language to implement UDP multicast communication?

Introduction:
Network programming is a very important part of modern software development, and UDP multicast communication is a multicast communication method based on the UDP protocol. It can communicate between one sender and multiple receivers. data transmission between them. This article will introduce how to use network programming functions in Go language to implement UDP multicast communication.

1. Overview of UDP multicast
1.1 UDP Protocol
UDP (User Datagram Protocol) is a connectionless transport layer protocol. It does not guarantee the order and reliability of data arrival, but it has Higher transmission efficiency. The UDP protocol uniquely identifies a network application through IP address and port number.

1.2 Multicast communication
Multicast communication is a one-to-many communication method in which a sender sends data to a group of receivers. Multicast communication is achieved by using a specific IP address range (prefixed with 224.0.0.0). The receiver only needs to join the multicast group to receive the data sent by the sender.

2. Network programming functions in Go language
2.1 net package
The net package in the standard library of Go language provides a series of network programming functions for realizing network communication functions. In this article, we mainly use the following functions in the net package:

  • ListenPacket: used to create a communication socket
  • JoinGroup: used to join a socket to the specified multicast Group
  • ReadFrom: used to read data from the specified socket
  • WriteTo: used to write data to the specified socket
  • SetMulticastInterface: used to set up multicast Network interface for communication

3. Server and client implementation based on UDP multicast
The following code example demonstrates how to use network programming functions in the Go language to implement a UDP multicast server and client.

  1. Server side
package main

import (
    "fmt"
    "net"
)

func main() {
    // 创建一个UDP组播监听
    address, err := net.ResolveUDPAddr("udp", "224.1.1.1:8000")
    if err != nil {
        fmt.Println("Error: ", err)
        return
    }
    conn, err := net.ListenMulticastUDP("udp", nil, address)
    if err != nil {
        fmt.Println("Error: ", err)
        return
    }

    // 设置组播通信的网络接口
    intf, err := net.InterfaceByName("eth0")
    if err != nil {
        fmt.Println("Error: ", err)
        return
    }
    conn.SetMulticastInterface(intf)

    // 接收数据
    buf := make([]byte, 1024)
    for {
        _, remoteAddr, err := conn.ReadFrom(buf)
        if err != nil {
            fmt.Println("Error: ", err)
            return
        }
        fmt.Println("Received data from ", remoteAddr, ": ", string(buf))
    }
}
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  1. Client side
package main

import (
    "fmt"
    "net"
    "time"
)

func main() {
    // 创建一个UDP组播连接
    conn, err := net.Dial("udp", "224.1.1.1:8000")
    if err != nil {
        fmt.Println("Error: ", err)
        return
    }
    defer conn.Close()

    // 发送数据
    data := []byte("Hello, multicast!")
    for {
        _, err := conn.Write(data)
        if err != nil {
            fmt.Println("Error: ", err)
            return
        }
        time.Sleep(time.Second)
    }
}
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4. Run the code
First, enter in the terminal to the server-side code directory and the client-side code directory.
Then, run the following commands to start the server and client respectively:

$ go run server.go
$ go run client.go
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You will see the server output the data sent by the client.

Summary:
Through the introduction of this article, we have learned how to use network programming functions in the Go language to implement UDP multicast communication. UDP multicast communication can transmit data between a sender and multiple receivers, and can meet the needs of broadcast and multicast. By using the network programming functions in the Go language's standard library, we can easily implement UDP multicast communication. I hope this article is helpful to you, and happy programming!

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