This article mainly shares with you an example of implementing a circular progress bar in a WeChat applet. I hope it can help you.
Use circular countdown in the applet, rendering: 
Use 2 There are two canvases, one is the background ring and the other is the color ring.
Use setInterval to let the colored rings draw gradually.
A box wraps 2 canvases and text boxes;
The box uses relative positioning as Parent, flex layout, set to center;
One canvas, use absolute positioning as the background, canvas-id="canvasProgressbg"
Another canvas, use relative positioning as the progress bar, canvas-id="canvasProgress"
The code is as follows:
// wxml
<view class="container">
<view class='progress_box'>
<canvas class="progress_bg" canvas-id="canvasProgressbg"> </canvas>
<canvas class="progress_canvas" canvas-id="canvasProgress"> </canvas>
<view class="progress_text">
<view class="progress_dot"></view>
<text class='progress_info'> {{progress_txt}}</text>
</view>
</view>
</view>// wxss
.progress_box{
position: relative;
width:220px;
height: 220px;
// 这里的宽高是必须大于等于canvas圆环的直径 否则绘制到盒子外面就看不见了
// 一开始设置 width:440rpx; height:440rpx; 发现 在360X640分辨率的设备,下绘制的圆环跑盒子外去了
// 小程序使用rpx单位适配 ,但是canvas绘制的是px单位的。所以只能用px单位绘制的圆环在盒子内显示
display: flex;
align-items: center;
justify-content: center;
background-color: #eee;
}
.progress_bg{
position: absolute;
width:220px;
height: 220px;
}
.progress_canvas{
width:220px;
height: 220px;
}
.progress_text{
position: absolute;
display: flex;
align-items: center;
justify-content: center
}
.progress_info{
font-size: 36rpx;
padding-left: 16rpx;
letter-spacing: 2rpx
}
.progress_dot{
width:16rpx;
height: 16rpx;
border-radius: 50%;
background-color: #fb9126;
}You can see from wxml that we use a data progress_txt, so set the data in js as follows:
data: {
progress_txt: '正在匹配中...',
},Knock on the blackboard and draw the key points
in js Encapsulate a function drawProgressbg that draws a circle, draw a circle on canvas
Execute this function in onReady;
The small program canvas component and H5 The canvas is a little different, please check the document, the code is as follows
drawProgressbg: function(){
// 使用 wx.createContext 获取绘图上下文 context
var ctx = wx.createCanvasContext('canvasProgressbg')
ctx.setLineWidth(4);// 设置圆环的宽度
ctx.setStrokeStyle('#20183b'); // 设置圆环的颜色
ctx.setLineCap('round') // 设置圆环端点的形状
ctx.beginPath();//开始一个新的路径
ctx.arc(110, 110, 100, 0, 2 * Math.PI, false);
//设置一个原点(100,100),半径为90的圆的路径到当前路径
ctx.stroke();//对当前路径进行描边
ctx.draw();
},
onReady: function () {
this.drawProgressbg();
},The effect is as follows:
Encapsulate a function drawCircle that draws a circle in js,
Execute this function in onReady;
drawCircle: function (step){
var context = wx.createCanvasContext('canvasProgress');
// 设置渐变
var gradient = context.createLinearGradient(200, 100, 100, 200);
gradient.addColorStop("0", "#2661DD");
gradient.addColorStop("0.5", "#40ED94");
gradient.addColorStop("1.0", "#5956CC");
context.setLineWidth(10);
context.setStrokeStyle(gradient);
context.setLineCap('round')
context.beginPath();
// 参数step 为绘制的圆环周长,从0到2为一周 。 -Math.PI / 2 将起始角设在12点钟位置 ,结束角 通过改变 step 的值确定
context.arc(110, 110, 100, -Math.PI / 2, step * Math.PI - Math.PI / 2, false);
context.stroke();
context.draw()
},
onReady: function () {
this.drawProgressbg();
this.drawCircle(2)
},| this.drawCircle(0.5) The effect is as follows: | this.drawCircle(1) The effect is as follows: | this.drawCircle(2) The effect is as follows: |
![]() |
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|
data: {
progress_txt: '正在匹配中...',
count:0, // 设置 计数器 初始为0
countTimer: null // 设置 定时器 初始为null
},
countInterval: function () {
// 设置倒计时 定时器 每100毫秒执行一次,计数器count+1 ,耗时6秒绘一圈
this.countTimer = setInterval(() => {
if (this.data.count <= 60) {
/* 绘制彩色圆环进度条
注意此处 传参 step 取值范围是0到2,
所以 计数器 最大值 60 对应 2 做处理,计数器count=60的时候step=2
*/
this.drawCircle(this.data.count / (60/2))
this.data.count++;
} else {
this.setData({
progress_txt: "匹配成功"
});
clearInterval(this.countTimer);
}
}, 100)
},
onReady: function () {
this.drawProgressbg();
// this.drawCircle(2)
this.countInterval()
},
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