Honkai: Star Rail has always had quarters on the Astral Express for Himeko, Welt, Dan Yeng, and March 7th. However, while we are often asked to visit Dan Yeng and March 7th in their personalised spaces, Trailblazer has never had their own. Until now, that is.
You'll now have to go back to the Party Car to follow through another short series of dialogue options and cut scenes until you reach the point where March 7th and Pom Pom offer to help you clean your new room, since it's essentially a storage room.
You'll be walked through clearing some boxes and placing a bed and pillows to introduce the basic mechanics of placing things. After a short cut scene where you sleep, you'll be introduced to the Astral Express Shift Schedule. You'll now be required to work shifts in order to learn credits to further renovate your room.
The room starts as a large storage room, and you'll build up different sections, one at once. They are: bedroom, bathroom, entryway, living room, game room, and display room.
Each area is unlocked with credits, and then main items are also purchasable with credits. You earn these by working shifts with the rest of the crew. Some shifts also earn you unique decor items which you can use to customise certain areas.
The duty schedule appears on a tablet next to your bed as soon as the intro is over. Select Check the Duty Schedule, and you'll begin a day of chores with your crew mates.
You start off with a standard five-person squad of the core Astral Express crew: Himeko, March 7th, Dan Heng, Welt, and Trailblazer. There are four more crew members to unlock: Peppy, Fried Rice Robot, Sparkle Doll, and Trash Cake.
All five Astral Express crew members can serve as a team leader and each one has a unique Leader Trait and Meeting Ability. These provide bonuses for your teams, so you'll need to pay attention to them in order to maximise your credits.
The duty schedule comprises a timeline across the top of the screen, then a set of action cards, chores you can fit into the timeline in the bottom right-hand corner. The timeline has circles which indicate time periods, and each action card has a number corresponding to how many time periods it requires to complete.
The day is broken up by meetings at which you present reports from crew members on the tasks completed. The more tasks a crew member completes, the more reports they will have for Pom Pom. Crew members will also gain ranks for completing tasks.
When looking at the action card tasks, in top left there is a number which is how many circles it will fill on the timeline, and in the top right an image of the character the task relates to. If you click the task, you can see the rewards in experience and credits you'll receive.
You need to choose the correct task order to maximise your rewards. This is a balancing act you'll learn as you go along, and there are two different factors at play, bonuses on the timeline and report and rank bonuses in the meetings.
Timeline bonuses are simple to maximise by counting the circles across the top. Bonuses are marked on the timeline and you'll see the following:
The golden question marks indicate lucky events. A lucky event will give a one-off bonus to your crew, generally in the form of extra credits or experience.
If you see a x2, x3, or x4 symbol this is a multiplier which means that all rewards from the task which ends here will be multiplied by the stated number.
If you see an icon of a crew member's face, this will trigger a eureka moment from that crew member. They will gain a Meeting Ability. These offer boosts to the bonuses from reports presented in the meetings.
Watch out for the red exclamation mark! This indicates a calamity, and you'll lose credits or experience if you finish a task on this space.
Multipliers are the best rewards, since they offer a large and reliable bonus. Meeting Abilities are hit and miss. Some have huge rewards while others you may never use. Lucky spaces also vary from a little luck to a large amount.
In terms of the tasks themselves, longer tasks will earn more than shorter tasks, so make sure to compare the rewards, as often one long task has a better reward than two shorter ones. If you see a golden task, this is a rare task specific to that team leader. It will have higher rewards.
When one action card is used, it will be replaced by another random one. Times vary from one slot to five slots and the tasks are drawn at random from the pool associated with each character.
As you approach a meeting, you can put any task in the gap, and it will end on the meeting circle, even if there isn't enough room for it. You'll still get the full rewards for the task, so make sure to schedule that five circle task just before lunch to gain maximum profit in minimal time.
At each meeting you'll need to submit reports. On a basic level, you get rewards for every report you submit. The higher the rank of the crew member submitting it, the larger this bonus is.
This basic bonus can then be multiplied by having multiple reports from the same crew member, or by using Meeting Abilities.
Meeting abilities can offer the biggest boosts, with some offering a multiplier of several thousand. However, you need to make sure you read the criteria carefully.
Here are some of the criteria you can expect to see a bonus for:
You can only have a maximum of five abilities active at once.
Team Name Leader Other Members Leader Trait Initial Meeting Ability Guiding Lightning Full Throttle Strategic Vision Steady Stride Maverick Whiz
Team Name
Himeko
March 7th
Offers detailed guidance for anyone new to duties
None
March 7th
Dan Heng
Greatly increases change of getting the leader's action card
March 7th's reports grant 20 to base score
Dan Heng
March 7th
You can only redraw action cards after all four are placed
Every report is classed as effective (submitted) and adds to the base score
Welt
Trailblazer
Use special action card passion booster to generate multipliers on the timeline
If you submit three or fewer reports your score efficiency increases by 3000%
Trailblazer
Peppy
You can only see five tiles ahead on the timeline
Every submitted report has a 50% chance to multiply its score by 2
Leader
Other Members
Leader Trait
Initial Meeting Ability
All teams start with an initial duty level of 30, an experience gain of 500%, and an express fund gain of 1200%.
There's no locked content in this event, so you can just keep doing duty tasks until you've unlocked everything. The game will prompt you to build the room one area at a time, and duties will also unlock extras to place in the room.
Everything is unlocked with express credits, so the more efficient you are with bonuses, the faster you'll unlock it all.
The easiest way to access the build menu to make changes is to go to the bathroom, click the bath and choose 'select bath soak'. This opens a menu where you can easily scroll between all the rooms, adding clutter decor.
Decor comes from duties and is mimimal currently but likely to expand in the future.
The main reward event is the room itself, which has a few unique features. They include a Trash Cake pet, a computer with a secret, a refrigerator you can set rules for and a few other little quirks.
Beyond this, you'll also receive:
All these are easily earned just by playing through and unlocking everything.
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