cout Output Disappears after Sending NULL: Explanation and Fix
When using std::cout to print strings, it's crucial to avoid sending NULL as an argument. This behavior can lead to unexpected consequences, where subsequent cout outputs become inaccessible.
According to the C standard, passing a NULL pointer to std::cout is undefined behavior:
template<class traits> basic_ostream<char,traits>& operator<<(basic_ostream<char,traits>& out, const char* s);
"Requires: s is non-null."
Dereferencing a null pointer to obtain a string, especially an empty one, is not permitted. Therefore, streaming a NULL value using std::cout can result in unpredictable behavior.
In some cases, this issue may not always present consistently. This is because undefined behavior can manifest in various unpredictable ways. In certain implementations, std::cout may detect the null pointer, set an error flag, and proceed with the operation. However, relying on this behavior is strongly discouraged as it can change at any time.
To resolve this problem, it's essential to avoid feeding NULL into std::cout. Instead, consider streaming an empty string if necessary:
std::cout << "This line shows up just fine" << std::endl; const char* some_string = a_function_that_returns_null(); if (some_string == 0) std::cout << "Let's check the value of some_string: " << (some_string ? some_string : "") << std::endl; std::cout << "This line and any cout output afterwards will show up" << std::endl;
In this example, a ternary operator is used to handle the case when some_string is NULL, streaming an empty string instead.
Alternatively, since the standard library provides various mechanisms for string manipulation, consider using std::fixed to ensure reliable output, even in the presence of null pointers.
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