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Mawari CEO Luis Oscar Ramirez: The Idea That AI Has Contributed to the Decline in Metaverse Interest and Investment Is Misguided

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Release: 2024-09-07 21:16:15
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Ramirez said he sees AI as a powerful catalyst for metaverse innovation, enhancing user experiences and making digital interactions more natural

Mawari CEO Luis Oscar Ramirez: The Idea That AI Has Contributed to the Decline in Metaverse Interest and Investment Is Misguided

Luis Oscar Ramirez, the founder and CEO of Mawari, recently sat down with Bitcoin.com News to discuss the metaverse, spatial computing, and the role of technology in shaping our future. Here are some of the highlights from our conversation:

On the metaverse hype and its relation to AI:

Some argue that emerging technologies like artificial intelligence (AI) contributed to the decline in interest and investment in the metaverse. However, others believe the metaverse’s lack of compelling applications was a primary factor. What, in your opinion, is the real reason? What other factors do you think influenced the diminished interest in the metaverse?

I believe the idea that AI has contributed to the decline in interest and investment in the metaverse is misguided. In reality, AI is a powerful catalyst for innovation within the metaverse, enhancing user experiences and making digital interactions more natural, intuitive, and engaging.

The real issue behind the diminished interest in the metaverse is the current lack of compelling applications that clearly demonstrate its unique value to everyday users. Too many existing applications have yet to fully showcase the metaverse’s transformative potential beyond gaming and niche experiences. They haven’t yet delivered the “must-have” experiences that capture the imagination of the broader public.

But there’s a significant opportunity here. As AI continues to evolve and seamlessly integrate with Spatial Computing, it has the potential to breathe new life into the metaverse—aligning with Neal Stephenson’s original vision. Spatial Computing and AI can make these experiences more accessible, more engaging, and, importantly, more valuable to a much wider audience. This is where we can expect to see the real transformation and renewed interest in the metaverse.

On the simultaneous decline in interest for both the metaverse and NFTs:

It is worth noting that the metaverse hype coincided with the hype in non-fungible tokens (NFTs), as they served to extract value from the emerging metaverse protocols, representing the fuel that powered the metaverse. Considering how both narratives faded simultaneously, which one of the metaverse and NFTs was responsible for the sustainability and subsequent decline? Or was the simultaneous collapse of both technologies a mere coincidence?

The simultaneous decline in interest for both the metaverse and NFTs was no coincidence; it was the result of interconnected dynamics. The initial excitement around NFTs was largely fueled by speculative investments and the promise of digital ownership within the metaverse. This hype sparked early interest and value extraction from metaverse platforms. However, the lack of compelling, practical applications and sustained user engagement in both arenas led to a rapid decline in interest.

The sustainability of these technologies was inherently linked. NFTs needed the metaverse to showcase their true value, while the metaverse depended on NFTs to establish a digital economy. When both technologies failed to deliver on their initial promises, interest in each began to fade. This decline wasn’t caused by one technology dragging down the other; instead, it highlighted how closely their successes and failures were intertwined.

On extended reality (XR) and its role in shaping spatial computing:

What is extended reality (XR) and how does it differ from augmented reality and virtual reality? Could you explain to our readers how XR could help shape the spatial computing of tomorrow?

XR is a powerful umbrella term that captures the full spectrum of immersive technologies—Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). While AR adds digital elements to the real world and VR immerses users in entirely virtual environments, XR represents the entire continuum of these experiences and everything in between. It’s about fusing the physical and digital worlds to create experiences that are more dynamic, interactive, and immersive—what Apple has recently called Spatial Computing.

XR is pivotal in shaping the future of spatial computing because it’s not just about seeing; it’s about engaging, interacting, and immersing ourselves in new realities. By bridging the gap between the real and virtual worlds, XR unlocks more interactive and richer experiences that go beyond the flat, limited confines of 2D screens.

Während sich XR weiterentwickelt, wird es die nächste Computerplattform neu definieren und branchenübergreifend transformative Möglichkeiten eröffnen – von Unterhaltung und Bildung bis hin zum Gesundheitswesen und darüber hinaus. Wir reden nicht nur über neue Erfahrungen; Wir sprechen von einem grundlegenden Wandel in der Art und Weise, wie wir mit der Technologie und der Welt um uns herum interagieren.

Über Mawaris Projekt und seinen Beitrag zum räumlichen Rechnen:

Ihr Projekt Mawari ist eine automatisierte Plattform, die die Bereitstellung von AR-Apps vereinfacht und Skalierbarkeit bietet. Könnten Sie kurz die Grundfunktionen von Mawari erläutern und hervorheben, wie die Lösung zur Beschleunigung des Spatial-Computing-Sektors beitragen kann?

Die Mawari-Technologie wurde entwickelt, um die Bereitstellung und Skalierung von Spatial-Computing-Anwendungen zu revolutionieren und das Wachstum in diesem transformativen Sektor direkt voranzutreiben. Wir bieten eine Reihe leistungsstarker Tools und Lösungen, die es Entwicklern und Inhaltserstellern ermöglichen, mühelos hochwertige, immersive Raumerlebnisse bereitzustellen.

Das Herzstück unserer Lösung sind zwei Schlüsselkomponenten: das Spatial Streaming SDK und das Mawari-Netzwerk. Das Spatial Streaming SDK ist ein robustes Toolkit, das für die nahtlose Integration in gängige Entwicklungsumgebungen wie Unity und Unreal Engine entwickelt wurde. Es stärkt Schöpfer

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