How is the airdrop bombing skill performed in actual combat? PHP editor Shinichi introduces to all players the airdrop bombing skills in "Fire at Zombies". This skill is a level 24 physics-based explosive skill. Bombers drop missiles to cause physical damage to monsters in the target range. Although the skill damage value is high, there are some problems in actual combat, resulting in its unsatisfactory performance. For specific questions and practical analysis, please continue reading below.
Airdrop bombing: level 24
Physics department explosion skill, the bomber drops a missile, which will cause damage to monsters within the range after landing.
1. Not very recommended. Although this physical damage skill has considerable damage value, there are some problems in actual use, making it somewhat unsatisfactory.
2. First of all, the timing of skill release is often embarrassing, because the bomb is often dropped after the monster is dead, causing the damage to be unable to effectively affect the target.
3. In addition, to increase the power of this skill, players need to invest a lot of skill points to enhance it.
4. However, considering the performance of this skill in actual combat, many players may feel that such an investment is not worthwhile. After all, using skill points on other more cost-effective skills may bring greater combat benefits to players.
The above is the detailed content of 'Fire at Zombies' airdrop bombing skill attribute strength sharing. For more information, please follow other related articles on the PHP Chinese website!