In "Collapse Star Railroad", Liu Yingying is famous for his excellent fighting ability. As a five-star fire attribute character, she uses armor to fight and enters the state through finishing moves to gain skill enhancements. Liu Ying is a powerful damage-dealing character with a unique skill set that makes her stand out in battle. Liuying's skills not only cause high damage, but also have various practical effects, such as buffs, group attacks, and defensive abilities. Her finishing move "Fire Star Stream", after entering the state, her skills will be significantly improved, making her a powerful force that can cause devastating blows to the enemy. In order to have a deeper understanding of Liu Ying's skills and fighting style, please continue reading the introduction to Liu Ying's skills in the Collapse Star Dome Railway brought to you by php editor Yuzi. We will analyze each of her skills in detail and provide practical application suggestions to help you realize Liu Ying's full potential.
1. Talent
The talent highlights the safety factor of the armor "Sam". The lower the health, the stronger the damage reduction effect, providing up to 40% damage reduction. This is to coordinate with changes in one's own blood volume to prevent sudden death;
During the finishing move, the upper limit of damage reduction is maintained at 40%, and the effect resistance is increased by 30%. Combined with the 18% resistance provided by the trajectory attribute, and the destruction team has the characteristics of more actions on our side and less on the enemy, it can significantly reduce the risk of being captured. , the main reasons why we emphasize avoiding control are:
1. The number of actions during the finishing move is limited, and the damage dealt depends on the specific window period when the enemy is defeated. If it is controlled, it will seriously affect the output efficiency;
2. During the finishing move, Liu Ying is too fast and cannot keep up when teammates need to release the control. Often, Liu Ying will be assisted to release the control only after Liu Ying is accused of losing 1 round;
If the energy at the beginning is less than 50%, it will be restored to 50%, which can ensure that the first move at the beginning is powerful;
When the energy reaches the upper limit, all negative effects on oneself will be relieved. Since the resistance is low when one is not in the period of the finishing move, it can prevent sudden death due to being hung up on DoT during the period, and also avoid being unable to activate the power when being controlled;
This effect is just a bonus. In actual combat, it is rare for the ultimate to be fully charged by being hit, and it cannot guard against enemies controlled by linkage;
2. Basic attack
The basic attack is the "Sam" punch, which is usually only used when combat skills resources are insufficient. The output mainly lies in the enhanced form after the finishing move.
3. Combat skills
The combat skill is "Sam" flying kick. In addition to the basic damage, it is different from the regular combat skill energy recovery. The effect is to consume 40% of the upper limit of one's life and restore 60% of the energy.
Combat skills will advance the next action. During the main body's finishing move, high speed + 25% self-pull bar = shorten one's own vacuum period + relatively low dependence on the auxiliary bar, so that even if the enemy is defeated and exits the ultimate move state, he can still With the help of the exclusive light cone’s deceleration + teammates’ push bar, light cone pull bar and other effects, you can rekindle the sea of stars before the enemy’s toughness bar is restored~;
When the current health value is less than the deduction ratio, the health will be reduced to 1 point after releasing combat skills.
4. Finishing moves
After casting, the armored "Sam" enters the state, immediately prompts itself to act, chooses to use enhanced normal attacks and combat skills, and the finishing move is locked during the period.
In this state, an exclusive little easter egg from Liuying’s cockpit perspective will be displayed.
The enhanced form of basic attacks and combat skills have increased break-through efficiency + Liuying's exclusive break-through vulnerability (only Liuying itself can take it, and the break-through moment + super break damage can be taken, and the additional break damage of Ruan Mei's talent cannot be taken) It is a strong guarantee for super-hit damage. Let’s break down the mechanism below;
Five, speed, countdown
In this state, the primary goal is to achieve as many actions as possible within this period. We need to check the standard speed threshold of 4 actions.
The entry speed is increased by 60 points. With the assistance of Ruan Mei, the normal speed is 140 speeds (just bring speed shoes, no adverbs are needed) to achieve 4 moves during the ultimate move. The conditions are calculated as follows:
In addition, if you pursue short-axis explosion, you need 154 speeds (about 6-7 speed adverbs) to achieve forgettable 0T4 movement, so that the double elites in the first round can be taken away, and the short T attack can be easily completed, and teammates can be used to assemble Wuwuwu. Reduce the action value of the entire team so that Liuying can quickly move into the state during the pre-burst period;
The countdown is the same as that of Robin. It will also run again when switching waves. The speed is fixed at 70 to cover the first round, that is, it will move 3 times in a row. After the 3 moves, it will exit the finishing move state and just end the first round;
6. Energy circulation
The enhanced basic attacks and combat skills during the finishing move cannot directly restore energy, but can only be restored through killing or receiving hits.
The finishing move has 240 energy points, and the combat skill returns 60% energy = 144 points. The finishing move returns 5 energy points, which is stable at 2 moves and 1 energy.
If you want to achieve 1 move and 1 power, there is an energy gap of 240-144-5=91 points. It is difficult to achieve it by killing and taking hits alone. It requires equivalent exchange of Gallagher and Huo Huo equipment to achieve it.
7. Strengthen basic attack
After casting, the health value of 20% of the health limit is restored, and the enemy is caused fire damage equal to the attack multiplier;
Usually during the finishing move, enhanced combat skills with a high level of toughness are the primary output choice, and enhanced basic attacks are only used when they are enough to destroy the enemy;
8. Strengthen combat skills
1. Recover 25% of the maximum health value after casting. It is usually cast ≥ 4 times during the finishing move. The 2 combat skills before the finishing move consumes up to 80% of the health. The overall blood recovery is overflowing to ensure one's own survival defense line;
2. After casting, the fire weakness will be added to the designated enemy for 2 rounds. The simple fire weakness is only beneficial to its own toughness, and there is no added weakness effect of Silver Wolf with resistance reduction;
3. Enhanced combat skills can reduce the toughness of the main target by up to 45 points (40 points for Drinking Moon Level 3 EA), and the 50% penetration efficiency during the finishing move further strengthens the toughness reduction ability and increases the damage speed and damage range of super penetration;
4. The damage multiplier of enhanced combat skills is broken + attack power mixed damage. The multiplier can be ignored. Just focus on stacking broken attributes to strengthen the total mixed damage multiplier;
5. The damage of the enhanced combat skills is divided into 5 levels, and the toughness reduction ratio is 0.15×4+0.4×1. In addition, the high toughness reduction value can easily produce the "double-click to break" effect. The specific content of "double-click to break" can be moved to View Tonghe main guide;
6. Based on the above skill characteristics, it is recommended to improve the priority of talents: finishing skills ≥ talent = combat skills > basic attack;
9. Secret skills
1. Attack secret skills. Use the transformer to transform into the armored "Sam" and jump into the air. You can move at will through the direction keys for 5 seconds. During this period, the mark of the secret skill will be projected onto the ground and fill the outer circle over time as a reminder. When moving After the aiming mark appears on the enemy, you can click the attack button to drop to trigger the battle. During this period, you can also click to drop at will, or it will automatically drop after the outer circle is filled.
2. The effect of the secret skill will take effect at the moment of falling. Even if the enemy has no fire weakness, it will still be a weakness when entering the battle. After entering the battle, all enemies will have fire weaknesses in each wave. This will improve Liu Ying’s cross-attribute law enforcement capabilities, and in each wave This will cause 20 points of fire attribute reduction to all enemies, accelerating the progress of the reduction.
Tips: Since Liuying will fight in the form of armored "Sam" regardless of whether it is a normal attack or a secret skill, the start of the secret skill can be understood as Liuying activates the armored "Sam" in human form to start the continuous combat mode, so the secret skill starts It will be more consistent with the settings.
3. It is a magical skill under certain circumstances. In the simulated universe, combined with Ruan Mei + Blessing Buff, the secret skill can directly drop 1 blood of the boss in seconds at the beginning. In the adventure level where the DLC is full of people, jumping into the air will not attract hatred, and the falling attack The judgment range is very large and can quickly catch pigs;
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