The first multi-professional war strategy mobile game "Three Kingdoms: Conquering the World", which is exclusively distributed by bilibili Games, has recently been officially announced to be launched into public beta on June 13. "Three Kingdoms: Conquering the World" is based on the magnificent historical background of the Three Kingdoms, and meticulously reproduces the battle of wits, courage and power among the heroes. By introducing innovative six major professions and a food and baggage system, it builds a troubled Central Plains full of challenges and opportunities.
[Strategy upgrade, gameplay innovation]
Compared with previous war strategy SLG games, "Three Kingdoms: Conquering the World" is a great choice for SLG enthusiasts The experience is completely different. The game breaks away from the traditional rigid SLG setting and integrates six professional concepts in the SLG field for the first time. Through the incomparable "Qi Zuo", the brave and skilled "Suppressing Army", and the surprising victory of "Magic Walk", ", the highly skilled medical "Qing Nang", the agricultural expert "Sicang", and the ingenious "Tiangong" six major professions, equipped with unique strategic skills and professional characteristics, clearly divided into attack, support, harassment, defense, etc. Strategic orientation greatly enriches the playability and strategic depth of the game.
If the career setting is to satisfy the diverse game preferences of players, then the food, fodder and baggage system and the city co-construction system strive to restore real ancient wars. Players can transport food and grass, reinforce the front line, and carry out raids and ambushes. At the same time, the marching speed of 9 seconds and 1 grid is close to the speed of real-time strategy games. These innovative settings make the battle situation of "Three Kingdoms: Conquering the World" more ever-changing and full of fun. .
[Relaxing game, rejecting pressure]
Although the above mentioned game experience seems too oppressive and urgent, in fact, "Three Kingdoms" "Three Kingdoms: Conquer the World" advocates relaxed games and rejects pressure. In most game processes, "Three Kingdoms: Conquer the World" does not have the anxiety points of previous SLG games. In the game, players decide to conquer based on alliance siege points/ The hegemony qualification also provides players with 24 exclusive plots of land in the inner city, as well as automatic paving, training station upgrades, military commander replacement system, land development and other gameplay systems to make the game easy for players.
As for SLG game players who are becoming more and more fed up with the inner-city siege, "Three Kingdoms: Conquering the World" solves the problem from the source of not being able to sleep in the middle of the night, or getting up early in the morning. Waiting for a bad gaming experience with your eyes open. First of all, alliance siege requires building a siege camp, and then war can be declared. After the declaration of war is completed, players in the alliance can choose their own troops to make reservations for siege. After the siege begins, even if the players are offline, their participation in the battle will not be affected at all, ensuring The game and life are balanced.
The siege and declaration of war in "Three Kingdoms: Conquer the World" requires the consumption of fine iron, and fine iron is an alliance resource automatically obtained according to time, so players can concentrate on participating after declaring war, and no longer need to arrive early in the morning Tighten your nerves at night.
【Consumer conscience, don’t force your liver, let alone spend money】
We all know that SLG games have always been a big source of money for players. Although traditional SLG games are enough Classic, but in the current era, liver and krypton have become the focus of conflicts between this type of game and players. As an innovative SLG mobile game in the new era that is said to be non-competitive and non-compulsive, "Three Kingdoms: Conquering the World" has a very user-friendly general draw system. In the game, it only costs 390 gold for a character to obtain five consecutive draws, and 20 draws are guaranteed. Oranges are released once a day for free and once at half price. Although it takes 10 cards to get a red character, it is relatively easy for generals to break through under this pricing idea.
Secondly, the setting of new cards in small card packs is completely abandoned. Cards are not locked and all card pools have a guaranteed bottom. The underlying card drawing mechanism of the game will keep players hungry. When a certain character is drawn, the probability of this character is continuously increased. It can be said that there will be no non-chief players in "Three Kingdoms: Conquering the World".
[Reservations are polite, everyone is carnival]
To celebrate the open beta, "Three Kingdoms: Conquering the World" will provide players with generous rewards after the server is launched. The 2 million reservations for the game across all platforms have been reached. Players will receive reservation rewards such as the orange general Xu Sheng, gold*288, and the Order of Merit*5. After the game is launched, there will also be generous carnival gifts for the server, including orange generals Sun Ce, Rewards such as orange treasure tactics packs of your choice are waiting for you, and a total of 125 draws will be given away seven days before the server starts!
On June 13th, "Three Kingdoms: Conquering the World" will officially open open beta. Interested players can join this war-torn world and use wisdom and strategy to determine the world. Write your own legend of the Three Kingdoms!
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