The official version of "Myth of Empire" V1.0 global season server S1 season will start at 22:00 on May 25, 2024, Beijing time, and end at 08:00 on July 29. The season servers are all PVP servers, no Zone-locked service. On the eve of the opening of the season server, that is, from 08:00 on May 18th to 08:00 on May 20th, there will be three big world server groups: "Classic Old World", "Dynasty Revival", and "Xanadu". Characters and The event to get double the proficiency of generals, so stay tuned!
As a new season cycle started by the official version, this season has made drastic improvements to the game rules in the following four aspects, making the game experience smoother and the combat process more enjoyable. dripping.
1. The character growth pace is faster and the "liveliness" is lower
Compared with the early access version (EA version), the overall pace of the official version of the S1 season is faster. The character will be given sufficient comprehension points and recipe points at the beginning. After death, the equipped armor and weapons will not be dropped, but will only lose durability. The basic resource output, taming speed, reproduction speed, reputation and power activity acquisition rate will be further improved, and will gradually increase as the season progresses. In addition, there is no need to use skill books to unlock skills this season. Combat proficiency will automatically increase with the character level. At the same time, it will be easier to obtain fame, and the amount of copper coins dropped by NPCs and collected from resources will also be increased.
2. Phased restrictions are optimized and adjusted to make the experience smoother
In the 2-month season cycle, building damage reduction is 90% in the first week , the level cap is 45 in the first 2 weeks, and some siege equipment damage is reduced in the first month. These rule restrictions will be lifted next week or the next month. This restriction will to a certain extent avoid the problem of level or technology suppression caused by "excessive development" in the early stage, provide better early protection, and lay the foundation for evenly matched battlefield competition in the later stage.
3. The balance of combat power of weapons and engineering equipment
The balance of combat power of various combat weapons and siege equipment has also been adjusted. . On the one hand, it is a phased one. For example, the damage of some siege equipment has been greatly reduced in the first month, but the charging of vehicles will be improved; on the other hand, it is an overall adjustment of combat power, such as strengthening the damage of shields, long-range weapons of characters, and some mounts. The battlefield role of the crossbow platform and the crossbow turret controlled by the general is no longer a sure-hit attack. It is worth noting that this season has added access to fire oil bottles, which may change the way infantry fight. In addition, players can also use copper coins to purchase more practical props through the power shop.
4. Season Settlement Rules and Rewards
The settlement rewards have also been adjusted this season. Season points can be exchanged for props in the next season. Guilds that meet 250,000 season points at the same time can receive appearance rewards. The top 10 guilds with points will also receive exclusive appearance rewards. The contribution obtained after the end of the season can also be used in non-season servers. Exchange related props in the big world. Different from previous seasons, after the end of this season, players can also choose to save 1 general and 1 mount for use in the next season.
The above is the detailed content of The new season of 'Myth of Empire' - Season S1 will officially start on May 25. For more information, please follow other related articles on the PHP Chinese website!