Home > Web Front-end > JS Tutorial > Javascript creates arrow component based on HTML5 canvas_javascript skills

Javascript creates arrow component based on HTML5 canvas_javascript skills

WBOY
Release: 2016-05-16 16:43:15
Original
2066 people have browsed it

Sample:

Stop talking nonsense and go straight to the code:

arrow.js

/**
 * 实现两点间画箭头的功能
 * @author mapleque@163.com
 * @version 1.0
 * @date 2013.05.23
 */
;(function(window,document){
 if (window.mapleque==undefined)
 window.mapleque={};
 if (window.mapleque.arrow!=undefined)
 return;
 
 /**
 * 组件对外接口
 */
 var proc={
 /**
 * 接收canvas对象,并在此上画箭头(箭头起止点已经设置)
 * @param context
 */
 paint:function(context){paint(this,context);},
 /**
 * 设置箭头起止点
 * @param sp起点
 * @param ep终点
 * @param st强度
 */
 set:function(sp,ep,st){init(this,sp,ep,st);},
 /**
 * 设置箭头外观
 * @param args
 */
 setPara:function(args){
  this.size=args.arrow_size;//箭头大小
  this.sharp=args.arrow_sharp;//箭头锐钝
 }
 };
 
 var init=function(a,sp,ep,st){
 a.sp=sp;//起点
 a.ep=ep;//终点
 a.st=st;//强度
 };
 var paint=function(a,context){
 var sp=a.sp;
 var ep=a.ep;
 if (context==undefined)
  return;
 //画箭头主线
 context.beginPath();
 context.moveTo(sp.x,sp.y);
 context.lineTo(ep.x,ep.y);
 //画箭头头部
 var h=_calcH(a,sp,ep,context);
 context.moveTo(ep.x,ep.y);
 context.lineTo(h.h1.x,h.h1.y);
 context.moveTo(ep.x,ep.y);
 context.lineTo(h.h2.x,h.h2.y);
 context.stroke();
 };
 //计算头部坐标
 var _calcH=function(a,sp,ep,context){
 var theta=Math.atan((ep.x-sp.x)/(ep.y-sp.y));
 var cep=_scrollXOY(ep,-theta);
 var csp=_scrollXOY(sp,-theta);
 var ch1={x:0,y:0};
 var ch2={x:0,y:0};
 var l=cep.y-csp.y;
 ch1.x=cep.x+l*(a.sharp||0.025);
 ch1.y=cep.y-l*(a.size||0.05);
 ch2.x=cep.x-l*(a.sharp||0.025);
 ch2.y=cep.y-l*(a.size||0.05);
 var h1=_scrollXOY(ch1,theta);
 var h2=_scrollXOY(ch2,theta);
 return {
  h1:h1,
  h2:h2
  };
 };
 //旋转坐标
 var _scrollXOY=function(p,theta){
 return {
  x:p.x*Math.cos(theta)+p.y*Math.sin(theta),
  y:p.y*Math.cos(theta)-p.x*Math.sin(theta)
 };
 };
 
 var arrow=new Function();
 arrow.prototype=proc;
 window.mapleque.arrow=arrow;
})(window,document);
Copy after login

arrow.html

<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>sample of the arrow</title>
<script type="text/javascript" src="./arrow.js"></script>
</head>
<body>
<canvas width=800 height=600 id="arrowLine">请使用支持HTML5的浏览器</canvas>
<script type="text/javascript">
var cont=document.getElementById("arrowLine").getContext('2d');
var a1=new window.mapleque.arrow();
a1.set({x:350,y:300},{x:200,y:200});
a1.paint(cont);
var a2=new window.mapleque.arrow();
a2.set({x:100,y:100},{x:200,y:250});
a2.paint(cont);
var a3=new window.mapleque.arrow();
a3.set({x:100,y:300},{x:150,y:150});
a3.paint(cont);
var a4=new window.mapleque.arrow();
a4.set({x:350,y:150},{x:150,y:250});
a4.setPara({
 arrow_size:0.5,
 arrow_sharp:0.5
})
a4.paint(cont);
</script>
</body>
</html>
Copy after login

Related labels:
source:php.cn
Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
Popular Tutorials
More>
Latest Downloads
More>
Web Effects
Website Source Code
Website Materials
Front End Template