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不,hideo kojima赢得了金属装备固体三角洲:蛇食者

Sep 08, 2025 am 01:21 AM

No, Hideo Kojima won't be playing Metal Gear Solid Delta: Snake Eater

Hideo Kojima, the visionary behind the Metal Gear series, has confirmed he won’t be playing Konami’s upcoming remake of Metal Gear Solid: Snake Eater.

Set to launch next month, Metal Gear Solid Delta: Snake Eater aims to revive the franchise, but it’s being developed entirely without Kojima’s input—following his contentious departure from Konami in 2015.

In a recent conversation with Ssense, Kojima was directly asked whether he plans to experience the remake upon release. His reply was brief and definitive: "No, I won't," he said, chuckling.

The rift between Kojima and Konami remains evident, as the acclaimed developer continues to focus on his original creations, most notably Death Stranding and its recently released sequel.

Kojima also shared his broader concerns about the current state of the gaming industry. Reflecting on this year’s Summer Games Fest, he noted a troubling trend—nearly every title shown revolved around battling either alien or medieval monsters.

"The visuals, the mechanics—they’re practically identical across the board," Kojima observed. "I know many players enjoy these kinds of games, and that’s fine, but for the health of the industry, we need to push in fresh, unexpected directions."

These sentiments align with his approach to Death Stranding 2, where he admitted to Edge magazine that broad commercial appeal wasn’t his goal.

"Of course, I want people to play my games, so I do listen to the audience to some degree," he explained. "But I’m not interested in creating something designed to please everyone."

Despite mixed expectations, Kojima expressed satisfaction with the critical response to the sequel, which notably surpassed the reception of the original.

Metal Gear Solid Delta: Snake Eater is scheduled for release on 28th August, arriving on PS5, Xbox Series X/S, and PC.

While the remake features a reimagined version of the game’s legendary Bond-style opening (seen in the video above), it will preserve the original ending credits sequence.

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