绕 x 轴垂直旋转形状
提供的代码演示了如何旋转多边形,但它不会围绕它旋转x 轴。要实现绕 x 轴的垂直旋转,我们可以将多边形旋转 90 度,然后应用所需的弧度旋转。下面是修改后的代码:
<code class="java">import java.awt.*; import java.awt.event.*; import javax.swing.*; public class RotatingShape extends JPanel implements ActionListener { private int[] p1x = {200, 200, 240, 240, 220, 220, 200}; private int[] p1y = {200, 260, 260, 240, 240, 200, 200}; private Polygon p1 = new Polygon(p1x, p1y, p1x.length); private double theta = 0; private double dt = Math.PI / 36; // Rotation speed private Timer timer = new Timer(100, this); public RotatingShape() { this.setPreferredSize(new Dimension(700, 700)); this.setBackground(Color.white); p1.translate(-50, +100); } @Override public void actionPerformed(ActionEvent event) { theta += dt; repaint(); } @Override public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2d = (Graphics2D) g; int w = this.getWidth(); int h = this.getHeight(); g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g2d.drawLine(w / 2, 0, w / 2, h); g2d.drawLine(0, h / 2, w, h / 2); g2d.rotate(Math.PI / 2, w / 2, h / 2); // Rotate 90 degrees to align with x-axis g2d.rotate(theta, w / 2, h / 2); // Apply rotation around x-axis g2d.drawPolygon(p1); } public void start() { timer.start(); } public static void main(String[] args) { JFrame frame = new JFrame("Rotating Shape"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); RotatingShape sl = new RotatingShape(); frame.add(sl); frame.pack(); frame.setVisible(true); sl.start(); } }</code>
在此代码中,我们在 PaintComponent 方法中使用 g2d.rotate(Math.PI / 2, w / 2, h / 2) 将多边形旋转 90 度。这会将多边形与 x 轴对齐,从而允许我们使用 g2d.rotate(theta, w / 2, h / 2) 应用所需的弧度旋转。
以上是如何在 Java 中绕 x 轴垂直旋转形状?的详细内容。更多信息请关注PHP中文网其他相关文章!