Course3870
Course Introduction:This course is a ten-day quality course for Webpack4.x. This course will help students quickly master the usage and best practices of Webpack by systematically introducing the core concepts, configuration, plug-ins and optimization of Webpack4.x. The course will explain various functions and features of Webpack in a simple and easy-to-understand manner through a wealth of cases and practical projects, so that students can easily use Webpack to solve various problems in actual development. Whether you are a beginner or an experienced developer, this course will provide you with valuable practical experience and solutions to help you achieve greater breakthroughs in the field of Webpack.
Course4203
Course Introduction:This course is a ten-day quality course for the Bootstrap4 framework. This course will systematically introduce the core features and usage of Bootstrap 4 in a simple and in-depth way, including grid system, components, styles and customization. Through a wealth of cases and practical projects, it helps students quickly master the various skills of Bootstrap 4 and improve the efficiency and quality of web development. Whether you are a beginner or an experienced developer, this course will provide you with valuable practical experience and solutions to help you achieve greater breakthroughs in the field of web development.
Course1409
Course Introduction:Swoft is a high-performance PHP coroutine framework developed based on Swoole extension. It is lightweight, high-performance, flexible and scalable. This course will lead students to learn and master the use of the Swoft framework from scratch through a series of chapters. In the first chapter, we will learn how to create a basic HTTP API and introduce the simulation of commodity API and the use of RequestMapping annotations. In the next few chapters, we will learn how to create product lists, product detail pages, and use regular expressions to control routing path parameters. In Chapter 5, we will initially learn how to use middleware and modify the return value of the controller method. In Chapters 6, 7, and 8, we will learn how to obtain GET parameters and POST parameters, and simulate product modification operations. In Chapters 9, 10, and 11, we will learn how to automatically convert JSON parameters into entity objects and use reflection to execute setter functions. In Chapter 12, we will learn the basic configuration of the database and use native queries to obtain product details. In Chapters 13 and 14 we will learn how to use validators and practice controlling character length validation. In Chapter 15, we will learn more ways to use the validator, including validation types and non-annotation usage, and upgrade the Swoft version. Finally, in Chapter 16, we will learn about database connection pooling
Course18255
Course Introduction:Based on the two principles of streamlined core and unified usage, ThinkPHP6 has further optimized and improved the underlying architecture based on 5.1, and made it more standardized. Due to the introduction of some new features, the ThinkPHP6 operating environment requires PHP7.1+ and does not support seamless upgrades to 5.1.
Course10443
Course Introduction:"Node.js Express 4.x Framework Video Tutorial (Part 2)" follows the course of "Node.js Express 4.x Framework Video Tutorial (Part 1)". Express is a concise and flexible node.js Web application framework that provides A series of powerful features help you create various Web applications, and rich HTTP tools. Express has more advantages that you will only know if you use it.
Laravel 9.x: Redirect user to view success message after registration
2023-11-12 22:55:21 0 1 336
Laravel Space/laravel-backup cannot be installed
2023-11-10 08:57:17 0 2 224
Prevent MySQL from reading when updating
2023-11-07 18:05:53 0 1 203
2023-11-07 08:36:55 0 1 243
Course Introduction:Cocos2d is written in C++. C++ is the inheritance of C language. This language can not only perform procedural programming of C language, but also perform object-based programming characterized by abstract data types. It can also perform inheritance and multi-process programming. Object-oriented programming characterized by state.
2020-06-15 comment 07035
Course Introduction:JavaScript has become a popular choice for game development due to its versatility and widespread adoption across different platforms. To facilitate game development, several JavaScript game engines have emerged, each with its own set of features and functionality. In this article, we will explore three popular JavaScript game engines: Impact.js, Babylon.js, and Cocos2d-js. We'll delve into the theory behind these engines, provide code examples with output where possible, and draw conclusions by comparing their strengths and weaknesses. Impact.jsImpact.js is a powerful and complete JavaScript game engine focusing on 2D games
2023-08-24 comment 01454
Course Introduction:In C language, the compound assignment statement x+=x-=xx is equivalent to two statements: x = x + x; x = x - (x x). It performs the following steps: 1. Adds x to itself; 2. Multiplies x squared by x; 3. Subtracts the resulting value from x, finally getting the new value of x.
2024-04-29 comment 0262
Course Introduction:The difference between x-- and --x: 1. [--x] means that the value of x is decremented by 1 first, and then the value of x is calculated; 2. [x--] means that the value of x is first calculated, and then the value of The value is decremented by 1.
2020-11-11 comment 033722
Course Introduction:The meaning of x=x in C language is to multiply the variable x by itself and reassign the result to x, which is equivalent to x = x x. The specific process includes: calculating the square of x x * x, and then assigning the obtained value to x.
2024-04-29 comment 0158