Prototype mechanism(prototype)
occupies an important position in JavaScript and is a very important one Mechanism, through[[prototype]]
, we can easily realize the inheritance and extension of the constructor and its instances.
The concept of prototype is roughly shown in the figure below. For details, please refer to MDN. This article mainly talks about the application of prototype in practice.
Refer to the prototype mechanism in jQuery and zepto. The application of prototype is roughly divided into the following parts:
Define the constructor
Define the generated instance interface
Define the initialization function
Provide extended interface (plug-in mechanism)
Provide external interface
Bind prototype
(function (window) { // 定义属于自己的对象 var Sojourn = {} // 定义构造函数 function S(dom, selector) { var i, len = dom ? dom.length : 0; for (i = 0; i < len; i++) { this[i] = dom[i]; } this.length = len; this.selector = selector || ''; } // 定义生成实例接口 Sojourn.S = function (dom, selector) { return new S(dom, selector); } // 定义初始化函数 Sojourn.init = function (selector) { var slice = Array.prototype.slice; var dom = slice.call(document.querySelectorAll(selector)); return Sojourn.S(dom, selector); } // 提供对外接口 var $ = Sojourn.init; // 提供扩展接口 $.fn = { constructor: Sojourn.S, // 添加方法 // 定义一个修改元素html内容的方法 html: function (content) { console.log(this); if (content) { this[0].innerHTML = content; } else { alert('no change'); } // 返回dom对象以实现链式调用 return this; } } // 绑定原型 Sojourn.S.prototype = S.prototype = $.fn; // 绑定到全局对象 window.$ = $; })(window)
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