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Detailed explanation of lazy loading of images in Javascript

黄舟
Release: 2017-07-24 15:53:29
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This article mainly introduces relevant information about the detailed examples of delayed loading of images in Javascript. Here is a detailed explanation and usage of delayed loading and asynchronous loading. Friends who need it can refer to it

Detailed explanation of examples of delayed loading of images in Javascript

Function:Ensure the speed of page opening (if the page cannot be opened within 3s, it is considered a dead page)

Principle:

1) For pictures in the first screen content: First, give the corresponding area a default picture to occupy the position (the default picture needs to be very small, which can generally be maintained Within 5kb), when the first screen content is loaded (or a delay time can be given), then start loading the real picture

2) For pictures in other screens: also give a default picture Placeholder, when the scroll bar scrolls to the corresponding area, we start loading the real picture

Extension: Asynchronous loading of data: At first, only the data of the first two screens are loaded and bound, and the subsequent data is not Process, when the page scrolls to the corresponding area, re-request the data, and then bind the rendering data

First let the src in the img tag be empty, let imgdisplay:none; the background on the outside p Bind a background image to the image, and then wait for the page to load before loading the image;

Use a timer or window.onload event, and then bind the obtained url address to the element img tag. src; however, if the real image address obtained is the wrong src address, not only the console will report an error, but also a broken image/fork image will appear on the page, affecting the vision. The following is the processing event


 var oImg = new Image; //创建一个临时的img标签

 oImg.src = 真实的img的src地址

 oImg.onload=function(){ //-> 当图片能够正常加载

  img.src = this.src;

  img.syule.disolay = 'block';

  oImg = null; //释放空标签

 }
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Website performance optimization:

1. Minimize the number of requests to the server and "reduce HTTP requests"

2. Merge css/js files

3. Merge ICON images ->Sprite images/css script

4. Lazy loading of images

5. Asynchronous loading of data

6. On mobile On the other hand, what our country is doing is a simple promotional page, and we try our best to write css and js as inline

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