js html5
The graffiti drawing board special effects implemented by canvas can adjust the brush color | thickness | eraser, and can save the graffiti effect as image encoding. It is very suitable for learning HTML5 canvas. A browser that supports HTML5 must be used to see the effect.
<!doctype html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>javascript结合html5 canvas实现的涂鸦板</title> <meta name="Copyright" content="JavaScript分享网 //m.sbmmt.com/" /> <meta name="description" content="javascript结合html5 canvas实现的涂鸦板,JavaScript分享网,js脚本,网页特效,网页模板,png图标,矢量图下载" /> <meta content="JavaScript,分享,JavaScript代码,Ajax,jQuery,网页模板,PNG图标,矢量图" name="keywords" /> </head> <body> <style> *{margin:0;padding:0;} .fa{width:740px;margin:0 auto;} .top{margin:20px 0;} .top input{width:25px;height:25px;border:1px solid #fff;border-radius:4px;background:#ddd;} .top .i1{background:#000000;} .top .i2{background:#FF0000;} .top .i3{background:#80FF00;} .top .i4{background:#00FFFF;} .top .i5{background:#808080;} .top .i6{background:#FF8000;} .top .i7{background:#408080;} .top .i8{background:#8000FF;} .top .i9{background:#CCCC00;} #canvas{background:#eee;cursor:default;} .font input{font-size:14px;} .top .grea{background:#aaa;} </style> </head> <body> <p class="fa"> <p class="top"> <p id="color"> 请选择画笔颜色: <input class="i1" type="button" value="" /> <input class="i2" type="button" value="" /> <input class="i3" type="button" value="" /> <input class="i4" type="button" value="" /> <input class="i5" type="button" value="" /> <input class="i6" type="button" value="" /> <input class="i7" type="button" value="" /> <input class="i8" type="button" value="" /> <input class="i9" type="button" value="" /> </p> <p class="font" id="font"> 请选择画笔的宽度: <input type="button" value="细" /> <input type="button" value="中" class="grea"/> <input type="button" value="粗" /> </p> <p> <span id="error">如果有错误,请使用橡皮擦:</span> <input id="eraser" style="width:60px;font-size:14px;"type="button" value="橡皮擦" /> </p> <input id="clear" type="button" value="清除画布" style="width:80px;"/> <input id="revocation" type="button" value="撤销" style="width:80px;"/> <input id="imgurl" type="button" value="导出图片路径" style="width:80px;"/> </p> <canvas id="canvas" width="740" height="420">您的浏览器不支持 canvas 标签</canvas> <p id="p1"></p> </p> <p id="html"> </p> <script> (function(){ var paint={ init:function() { this.load(); }, load:function() { this.x=[];//记录鼠标移动是的X坐标 this.y=[];//记录鼠标移动是的Y坐标 this.clickDrag=[]; this.lock=false;//鼠标移动前,判断鼠标是否按下 this.isEraser=false; //this.Timer=null;//橡皮擦启动计时器 //this.radius=5; this.storageColor="#000000"; this.eraserRadius=15;//擦除半径值 this.color=["#000000","#FF0000","#80FF00","#00FFFF","#808080","#FF8000","#408080","#8000FF","#CCCC00"];//画笔颜色值 this.fontWeight=[2,5,8]; this.$=function(id){return typeof id=="string"?document.getElementById(id):id;}; this.canvas=this.$("canvas"); if (this.canvas.getContext) { } else { alert("您的浏览器不支持 canvas 标签"); return; } this.cxt=this.canvas.getContext('2d'); this.cxt.lineJoin = "round";//context.lineJoin - 指定两条线段的连接方式 this.cxt.lineWidth = 5;//线条的宽度 this.iptClear=this.$("clear"); this.revocation=this.$("revocation"); this.imgurl=this.$("imgurl");//图片路径按钮 this.w=this.canvas.width;//取画布的宽 this.h=this.canvas.height;//取画布的高 this.touch =("createTouch" in document);//判定是否为手持设备 this.StartEvent = this.touch ? "touchstart" : "mousedown";//支持触摸式使用相应的事件替代 this.MoveEvent = this.touch ? "touchmove" : "mousemove"; this.EndEvent = this.touch ? "touchend" : "mouseup"; this.bind(); }, bind:function() { var t=this; /*清除画布*/ this.iptClear.onclick=function() { t.clear(); }; /*鼠标按下事件,记录鼠标位置,并绘制,解锁lock,打开mousemove事件*/ this.canvas['on'+t.StartEvent]=function(e) { var touch=t.touch ? e.touches[0] : e; var _x=touch.clientX - touch.target.offsetLeft;//鼠标在画布上的x坐标,以画布左上角为起点 var _y=touch.clientY - touch.target.offsetTop;//鼠标在画布上的y坐标,以画布左上角为起点 if(t.isEraser) { /* t.cxt.globalCompositeOperation = "destination-out"; t.cxt.beginPath(); t.cxt.arc(_x, _y,t.eraserRadius, 0, Math.PI * 2); t.cxt.strokeStyle = "rgba(250,250,250,0)"; t.cxt.fill(); t.cxt.globalCompositeOperation = "source-over"; */ t.resetEraser(_x,_y,touch); }else { t.movePoint(_x,_y);//记录鼠标位置 t.drawPoint();//绘制路线 } t.lock=true; }; /*鼠标移动事件*/ this.canvas['on'+t.MoveEvent]=function(e) { var touch=t.touch ? e.touches[0] : e; if(t.lock)//t.lock为true则执行 { var _x=touch.clientX - touch.target.offsetLeft;//鼠标在画布上的x坐标,以画布左上角为起点 var _y=touch.clientY - touch.target.offsetTop;//鼠标在画布上的y坐标,以画布左上角为起点 if(t.isEraser) { //if(t.Timer)clearInterval(t.Timer); //t.Timer=setInterval(function(){ t.resetEraser(_x,_y,touch); //},10); } else { t.movePoint(_x,_y,true);//记录鼠标位置 t.drawPoint();//绘制路线 } } }; this.canvas['on'+t.EndEvent]=function(e) { /*重置数据*/ t.lock=false; t.x=[]; t.y=[]; t.clickDrag=[]; clearInterval(t.Timer); t.Timer=null; }; this.revocation.onclick=function() { t.redraw(); }; this.changeColor(); this.imgurl.onclick=function() { t.getUrl(); }; /*橡皮擦*/ this.$("eraser").onclick=function(e) { t.isEraser=true; t.$("error").style.color="red"; t.$("error").innerHTML="您已使用橡皮擦!"; }; }, movePoint:function(x,y,dragging) { /*将鼠标坐标添加到各自对应的数组里*/ this.x.push(x); this.y.push(y); this.clickDrag.push(y); }, drawPoint:function(x,y,radius) { for(var i=0; i < this.x.length; i++)//循环数组 { this.cxt.beginPath();//context.beginPath() , 准备绘制一条路径 if(this.clickDrag[i] && i){//当是拖动而且i!=0时,从上一个点开始画线。 this.cxt.moveTo(this.x[i-1], this.y[i-1]);//context.moveTo(x, y) , 新开一个路径,并指定路径的起点 }else{ this.cxt.moveTo(this.x[i]-1, this.y[i]); } this.cxt.lineTo(this.x[i], this.y[i]);//context.lineTo(x, y) , 将当前点与指定的点用一条笔直的路径连接起来 this.cxt.closePath();//context.closePath() , 如果当前路径是打开的则关闭它 this.cxt.stroke();//context.stroke() , 绘制当前路径 } }, clear:function() { this.cxt.clearRect(0, 0, this.w, this.h);//清除画布,左上角为起点 }, redraw:function() { /*撤销*/ this.cxt.restore(); }, preventDefault:function(e){ /*阻止默认*/ var touch=this.touch ? e.touches[0] : e; if(this.touch)touch.preventDefault(); else window.event.returnValue = false; }, changeColor:function() { /*为按钮添加事件*/ var t=this,iptNum=this.$("color").getElementsByTagName("input"),fontIptNum=this.$("font").getElementsByTagName("input"); for(var i=0,l=iptNum.length;i<l;i++) { iptNum[i].index=i; iptNum[i].onclick=function() { t.cxt.save(); t.cxt.strokeStyle = t.color[this.index]; t.storageColor=t.color[this.index]; t.$("error").style.color="#000"; t.$("error").innerHTML="如果有错误,请使用橡皮擦:"; t.cxt.strokeStyle = t.storageColor; t.isEraser=false; } } for(var i=0,l=fontIptNum.length;i<l;i++) { t.cxt.save(); fontIptNum[i].index=i; fontIptNum[i].onclick=function() { t.changeBackground(this.index); t.cxt.lineWidth = t.fontWeight[this.index]; t.$("error").style.color="#000"; t.$("error").innerHTML="如果有错误,请使用橡皮擦:"; t.isEraser=false; t.cxt.strokeStyle = t.storageColor; } } }, changeBackground:function(num) { /*添加画笔粗细的提示背景颜色切换,灰色为当前*/ var fontIptNum=this.$("font").getElementsByTagName("input"); for(var j=0,m=fontIptNum.length;j<m;j++) { fontIptNum[j].className=""; if(j==num) fontIptNum[j].className="grea"; } }, getUrl:function() { this.$("html").innerHTML=this.canvas.toDataURL(); }, resetEraser:function(_x,_y,touch) { /*使用橡皮擦-提醒*/ var t=this; //this.cxt.lineWidth = 30; /*source-over 默认,相交部分由后绘制图形的填充(颜色,渐变,纹理)覆盖,全部浏览器通过*/ t.cxt.globalCompositeOperation = "destination-out"; t.cxt.beginPath(); t.cxt.arc(_x, _y, t.eraserRadius, 0, Math.PI * 2); t.cxt.strokeStyle = "rgba(250,250,250,0)"; t.cxt.fill(); t.cxt.globalCompositeOperation = "source-over" } }; paint.init(); })(); </script> <p style="clear:both"></p> </body> </html>
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