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H5 Canvas makes a circular progress bar and displays a numerical percentage

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Release: 2018-03-27 09:52:49
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This time I will bring you the H5 Canvas to make a circular shapeProgress barand display the numerical percentage. Canvas to make a circular progress bar and display the numerical percentageNotesYes Which ones, the following are practical cases, let’s take a look.

This article introduces an example of the effect of implementing a circular progress bar and displaying a numerical percentage in HTML5 Canvas, as follows:

Implementation effect

1 .First create html code

<canvas id="canvas" width="500" height="500" style="background:#000;"></canvas>
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2.Create canvasEnvironment

var canvas = document.getElementById('canvas'),  //获取canvas元素
            context = canvas.getContext('2d'),  //获取画图环境,指明为2d
            centerX = canvas.width/2,   //Canvas中心点x轴坐标
            centerY = canvas.height/2,  //Canvas中心点y轴坐标
            rad = Math.PI*2/100, //将360度分成100份,那么每一份就是rad度
            speed = 0.1; //加载的快慢就靠它了
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3.Draw a 5 pixel wide movement outer circle

//绘制5像素宽的运动外圈
        function blueCircle(n){
            context.save();
            context.strokeStyle = "#fff"; //设置描边样式
            context.lineWidth = 5; //设置线宽
            context.beginPath(); //路径开始
            context.arc(centerX, centerY, 100 , -Math.PI/2, -Math.PI/2 +n*rad, false); //用于绘制圆弧context.arc(x坐标,y坐标,半径,起始角度,终止角度,顺时针/逆时针)
            context.stroke(); //绘制
            context.closePath(); //路径结束
            context.restore();
        }
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4.Draw White outer ring

//绘制白色外圈
        function whiteCircle(){
            context.save();
            context.beginPath();
            context.lineWidth = 2; //设置线宽
            context.strokeStyle = "red";
            context.arc(centerX, centerY, 100 , 0, Math.PI*2, false);
            context.stroke();
            context.closePath();
            context.restore();
        }
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5. Percentage text drawing

function text(n){
            context.save(); //save和restore可以保证样式属性只运用于该段canvas元素
            context.strokeStyle = "#fff"; //设置描边样式
            context.font = "40px Arial"; //设置字体大小和字体
            //绘制字体,并且指定位置
            context.strokeText(n.toFixed(0)+"%", centerX-25, centerY+10);
            context.stroke(); //执行绘制
            context.restore();
        }
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6. Make it move

//动画循环
        (function drawFrame(){
            window.requestAnimationFrame(drawFrame);
            context.clearRect(0, 0, canvas.width, canvas.height);
            whiteCircle();
            text(speed);
            blueCircle(speed);
            if(speed > 100) speed = 0;
            speed += 0.1;
        }());
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Complete code





HTML5 Canvas 圆形进度条并显示数字百分比


<canvas id="canvas" width="500" height="500" style="background:#000;"></canvas> <script>     window.onload = function(){         var canvas = document.getElementById('canvas'),  //获取canvas元素             context = canvas.getContext('2d'),  //获取画图环境,指明为2d             centerX = canvas.width/2,   //Canvas中心点x轴坐标             centerY = canvas.height/2,  //Canvas中心点y轴坐标             rad = Math.PI*2/100, //将360度分成100份,那么每一份就是rad度             speed = 0.1; //加载的快慢就靠它了                       //绘制5像素宽的运动外圈         function blueCircle(n){             context.save();             context.strokeStyle = &quot;#fff&quot;; //设置描边样式             context.lineWidth = 5; //设置线宽             context.beginPath(); //路径开始             context.arc(centerX, centerY, 100 , -Math.PI/2, -Math.PI/2 +n*rad, false); //用于绘制圆弧context.arc(x坐标,y坐标,半径,起始角度,终止角度,顺时针/逆时针)             context.stroke(); //绘制             context.closePath(); //路径结束             context.restore();         }         //绘制白色外圈         function whiteCircle(){             context.save();             context.beginPath();             context.lineWidth = 2; //设置线宽             context.strokeStyle = &quot;red&quot;;             context.arc(centerX, centerY, 100 , 0, Math.PI*2, false);             context.stroke();             context.closePath();             context.restore();         }           //百分比文字绘制         function text(n){             context.save(); //save和restore可以保证样式属性只运用于该段canvas元素             context.strokeStyle = &quot;#fff&quot;; //设置描边样式             context.font = &quot;40px Arial&quot;; //设置字体大小和字体             //绘制字体,并且指定位置             context.strokeText(n.toFixed(0)+&quot;%&quot;, centerX-25, centerY+10);             context.stroke(); //执行绘制             context.restore();         }          //动画循环         (function drawFrame(){             window.requestAnimationFrame(drawFrame);             context.clearRect(0, 0, canvas.width, canvas.height);             whiteCircle();             text(speed);             blueCircle(speed);             if(speed &gt; 100) speed = 0;             speed += 0.1;         }());     } </script>
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I believe you will read the case in this article You have mastered the method. For more exciting information, please pay attention to other related articles on the php Chinese website!

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