World Progress System: An interstellar journey through the origin of civilization. PHP editor Xigua takes you into the "World Progress System", a grand game setting that takes players from the origin of civilization into the vast starry sky. This system contains dozens of linear progression stages, each with different advancement requirements. Players need to work together to complete these tasks, promote the progress of the entire world, and ultimately compose an epic that spans time and space.
It seems complicated. But in essence, everyone can think of the World Process series as a continuous large-scale limited-time mission. Each new process stage unlocked will bring new functions and activities to players. As long as players play the game step by step, they can unlock the World Process. It's actually very simple, and the rewards of this gameplay are very rich.
It should be noted that each process stage has a countdown mechanism. If the countdown ends, even if the advancement requirements are not met, it will directly enter the next stage.
In terms of rewards, there are regular targets of 100 gold coins, historical moments of 30 gold coins, and silver coins that fluctuate slightly in different stages, each stage is about 10,000 gold coins.
However, in the post-process stage, in addition to the target rewards of the big head, the tasks at the historical moment will not be able to be completed to obtain rewards.
The countdown limit of the world process is not started after the player enters, but based on the server opening time. If you want to maximize the benefits of the world process, it is recommended that you choose to open the server and enter the pit.
#On the other hand, the functions and benefits unlocked in the new process stages will also further optimize and even qualitatively change the experience of new and old players.
If the knight's rise stage is turned on, not only will the initial level of the hero obtained by the player be directly changed to level 8, greatly improving the wasteland experience; the alliance can also build wonders near the city; players can capture small passes and docks; unlock Brand new barbarian invasion activity to expand territory.
Of course, "The Rise of Knights" is a stage with a lot of content. Generally, "Bronze Age" and "Let a Hundred Flowers Bloom" only have 1 or 2 functions or benefits, but there are also others that will not lose to "The Rise of Knights" in the future. Quite a few, such as "Renaissance" and "Rolling Steam."
Conclusion
Okay, the above is an introduction to the world process system of "World Revelation". This is a gameplay with explosive resource rewards in both the early and late stages. I hope you don't miss it.
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