Design and implementation of linked list data structure in Golang
Introduction:
Linked list is a common data structure used to store a series of nodes. Each node contains data and a pointer to the next node. In Golang, we can implement linked lists by using structures and pointers.
type Node struct { data interface{} // 存储数据 next *Node // 指向下一个节点的指针 } type LinkedList struct { head *Node // 链表头节点的指针 }
func NewLinkedList() *LinkedList { return &LinkedList{} }
next
pointer to the new node. func (list *LinkedList) Insert(data interface{}) { newNode := &Node{data: data} // 创建新节点 if list.head == nil { // 链表为空 list.head = newNode // 直接将新节点设为头节点 } else { current := list.head for current.next != nil { current = current.next // 找到链表的最后一个节点 } current.next = newNode // 将新节点链接到最后一个节点的next指针 } }
next
pointer to the next
pointer of the deleted node. func (list *LinkedList) Delete(data interface{}) { if list.head == nil { return // 链表为空,无需删除 } if list.head.data == data { // 头节点需要删除 list.head = list.head.next return } current := list.head for current.next != nil { if current.next.data == data { // 找到要删除节点的前一个节点 current.next = current.next.next return } current = current.next } }
func (list *LinkedList) Traverse() { if list.head == nil { return // 链表为空 } current := list.head for current != nil { fmt.Println(current.data) current = current.next } }
func main() { list := NewLinkedList() // 创建一个新链表 list.Insert(1) // 插入节点1 list.Insert(2) // 插入节点2 list.Insert(3) // 插入节点3 list.Traverse() // 遍历链表,输出: 1 2 3 list.Delete(2) // 删除节点2 list.Traverse() // 遍历链表,输出: 1 3 }
Conclusion:
In Golang, by using structures and pointers, we can easily implement linked lists data structure. The insertion, deletion and traversal operations of linked lists are also very simple and clear, and can be easily applied to practical problems.
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