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What are the implementation methods of lazy loading in java?

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Release: 2023-11-13 13:29:44
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Java lazy loading implementation methods include delayed initialization, double-check locking, static inner classes and enumeration classes, etc. Detailed introduction: 1. Delayed initialization, which is the simplest method of lazy loading. By delaying the initialization of the object until the first time it is used, the initialization code of the object can be placed in a method and used when the object is needed. This method is called for initialization; 2. Double-check locking is a lazy loading method used in multi-threaded environments. By checking twice before and after locking, it ensures that it is only executed when the object has not been initialized. Initialization and so on.

What are the implementation methods of lazy loading in java?

The operating system of this tutorial: Windows10 system, Java19.0.1 version, DELL G3 computer.

Java lazy loading is a lazy loading strategy that allows us to load and initialize an object only when we need to use it, instead of loading it immediately when the program starts. This loading method can improve program performance and memory utilization, especially when processing a large number of objects or complex objects, and can significantly reduce unnecessary resource consumption.

In Java, there are many ways to implement lazy loading. Below we will introduce several commonly used lazy loading implementation methods.

1. Lazy initialization

This is the simplest method of lazy loading, by delaying the initialization of the object until the first time it is used. For example, you can put the object's initialization code in a method and call that method to initialize it when you need to use the object.

public class LazyInitialization {
    private MyObject myObject;
    public MyObject getMyObject() {
        if (myObject == null) {
            myObject = new MyObject();
        }
        return myObject;
    }
}
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2. Double-Checked Locking

Double-checked locking is a lazy loading method used in multi-threaded environments. It performs two steps before and after locking. A check is made to ensure that the object is only initialized if it has not already been initialized. This approach can improve performance and avoid the overhead of locking every time.

public class DoubleCheckedLocking {
    private volatile MyObject myObject;
    public MyObject getMyObject() {
        if (myObject == null) {
            synchronized (this) {
                if (myObject == null) {
                    myObject = new MyObject();
                }
            }
        }
        return myObject;
    }
}
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3. Static inner class

Static inner class is a commonly used lazy loading method. It initializes the object by placing it in a static inner class, and only uses the object when it is needed. Load this internal class to achieve the effect of lazy loading. This approach not only ensures thread safety but also reduces class loading overhead.

public class StaticInnerClass {
    private static class LazyHolder {
        private static final MyObject INSTANCE = new MyObject();
    }
    public static MyObject getInstance() {
        return LazyHolder.INSTANCE;
    }
}
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4. Enumeration class

The enumeration class is a special class whose instances are limited and unique. Taking advantage of this feature, we can use enumeration classes to implement lazy loading. Instances of enumeration classes are initialized when the class is loaded, thus ensuring that only one instance is created.

public enum LazyEnum {
    INSTANCE;
    private MyObject myObject;
    private LazyEnum() {
        myObject = new MyObject();
    }
    public MyObject getMyObject() {
        return myObject;
    }
}
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The above are several commonly used Java lazy loading implementation methods. Each method has its applicable scenarios. Choose the appropriate method to implement lazy loading based on specific needs and performance requirements. Lazy loading can not only improve the performance and resource utilization of the program, but also avoid unnecessary object creation and memory occupation, thereby improving the stability and maintainability of the system.

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