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Workerman development: How to implement real-time data transmission based on UDP protocol

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Release: 2023-11-08 10:28:44
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Workerman development: How to implement real-time data transmission based on UDP protocol

Workerman Development: How to implement real-time data transmission based on UDP protocol

Introduction:
In network development, real-time data transmission is a very important task , especially when high efficiency and low latency are required. Real-time data transmission based on UDP protocol can better meet these requirements due to its connectionless and unreliable characteristics. In this article, I will introduce how to use the Workerman framework to implement real-time data transmission based on the UDP protocol, and provide specific code examples.

1. Introducing the Workerman framework
To use the Workerman framework to implement real-time data transmission of the UDP protocol, you first need to introduce the framework into the project. Assuming that we have integrated Composer in the project and included "workerman/workerman": "^4.0" in the composer.json file, you can use the following command to install Workerman:

composer install

After the installation is complete, we can introduce the corresponding class into the code, for example:

use WorkermanWorker;

2. Create a UDP server
Next, we need to create a UDP server To receive and process data sent by the client. In the Workerman framework, a UDP server is implemented by creating a Worker object. The following is a sample code:

$worker = new Worker("udp://0.0.0.0:1234");

// Set the number of Worker processes
$worker-> ;count = 4;

// Process the data sent by the client
$worker->onMessage = function($connection, $data) {

// 处理接收到的数据
// ...

// 发送数据给客户端
$connection->send($response);
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};

// Run Worker
Worker::runAll();

In the above code, we created a UDP server listening on the local port 1234 and set up 4 Worker processes to Handle client requests. After receiving the client's data, the server will call the onMessage callback function and pass the received data to this function. After processing the data, the processing results can be sent to the client through the $connection->send method.

3. Start the UDP server
After completing the creation of the UDP server, we need to start the server to listen for client requests. To start the server, you can execute the following command:

php your_server_script.php start

where, your_server_script.php is your server script file.

4. Create UDP client
In addition to the server-side code, we also need to create a UDP client to send data to the server. The following is a sample code:

$remote_host = '127.0.0.1';
$remote_port = 1234;

$socket = socket_create(AF_INET, SOCK_DGRAM, SOL_UDP);
socket_sendto($socket, $data, strlen($data), 0, $remote_host, $remote_port);
socket_close($socket);

In the above code, we use the socket_create function to create a UDP socket, and then use the socket_sendto function to send data to the specified address and port of the server.

5. Run the UDP client
After completing the creation of the UDP client, we need to run the client to send data to the server. To run the client, you can execute the following command:

php your_client_script.php

where, your_client_script.php is your client script file.

Summary:
By using the Workerman framework, we can easily implement real-time data transmission based on the UDP protocol. You only need to create a UDP server and client, and process and send data through the server's callback function to complete the task of real-time data transmission. The Workerman framework provides a wealth of functions and capabilities, making it easier for developers to implement high-efficiency and low-latency network applications.

Reference code:

UDP server:

use WorkermanWorker;

$worker = new Worker("udp://0.0.0.0:1234");
$worker->count = 4;
$worker->onMessage = function($connection, $data) {
    // 处理接收到的数据
    // ...
    
    // 发送数据给客户端
    $connection->send($response);
};

Worker::runAll();
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UDP client:

$remote_host = '127.0.0.1';
$remote_port = 1234;
$data = 'Hello, Server!';

$socket = socket_create(AF_INET, SOCK_DGRAM, SOL_UDP);
socket_sendto($socket, $data, strlen($data), 0, $remote_host, $remote_port);
socket_close($socket);
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