What is object pooling in C#?

Object pool is a software construct designed to optimize the use of limited resources. It has objects available for use.
Objects in the pool can be reused. Object pools come in two forms:
- When an object is activated, it is pulled from the pool.
- When deactivated, add the object to the object pool.
Configure object pooling by applying the ObjectPoolingAttribute attribute.
This applies to classes derived from the System.EnterpriseServices.ServicedComponent class.
To understand how the pool behaves, the Diagnostics class has information properties. With this you can check the behavior under different scenarios.The use of object pools can be understood when part of an application's performance is tied to its resources. At this point, resources are formed and terminated, and object pooling improves performance.
The above is the detailed content of What is object pooling in C#?. For more information, please follow other related articles on the PHP Chinese website!
Hot AI Tools
Undress AI Tool
Undress images for free
Undresser.AI Undress
AI-powered app for creating realistic nude photos
AI Clothes Remover
Online AI tool for removing clothes from photos.
Clothoff.io
AI clothes remover
Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!
Hot Article
Hot Tools
Notepad++7.3.1
Easy-to-use and free code editor
SublimeText3 Chinese version
Chinese version, very easy to use
Zend Studio 13.0.1
Powerful PHP integrated development environment
Dreamweaver CS6
Visual web development tools
SublimeText3 Mac version
God-level code editing software (SublimeText3)
Leveraging C# for Scientific Computing and Data Analysis
Aug 05, 2025 am 06:19 AM
C#canbeusedforscientificcomputinganddataanalysisbysettingupaproperenvironment,leveragingrelevantlibraries,andoptimizingperformance.First,installVisualStudioorVSCodewiththe.NETSDKasthefoundation.Next,useNuGetpackageslikeMath.NETNumericsforlinearalgebr
Optimizing C# Application Startup Time with ReadyToRun and AOT Compilation
Aug 22, 2025 am 07:46 AM
ReadyToRun(R2R)improvesstartuptimebypre-compilingILtonativecodeduringpublish,reducingJITworkloadatruntime.2.NativeAOTcompilationeliminatestheJITentirelybycompilingtheentireapptonativecodeatbuildtime,enablingnear-instantstartup.3.UseR2Rforminimal-effo
Memory Management in .NET: Understanding Stack, Heap, and GC
Aug 27, 2025 am 06:25 AM
Thestackstoresvaluetypesandreferenceswithfast,automaticdeallocation;theheapholdsreferencetypeobjectsdynamically;andthegarbagecollectorreclaimsunreachableheapobjects.1.Thestackisthread-specific,limitedinsize,andstoreslocalvariables,methodparameters,an
Minimal APIs in ASP.NET Core 8: A Practical Deep Dive
Aug 22, 2025 pm 12:50 PM
MinimalAPIsin.NET8areaproduction-ready,high-performancealternativetocontrollers,idealformodernbackends.1.Structurereal-worldAPIsusingendpointgroupsandextensionmethodstokeepProgram.csclean.2.Leveragefulldependencyinjectionsupportbyinjectingservicesdir
Asynchronous Programming in C#: Common Pitfalls and Best Practices
Aug 08, 2025 am 07:38 AM
Alwaysuseasync/awaitallthewaydowninsteadofblockingwith.Resultor.Wait()topreventdeadlocksincontext-awareenvironments;2.Avoidmixingsynchronousandasynchronouscodebyensuringtheentirecallstackisasync;3.UseConfigureAwait(false)whentheoriginalcontextisn’tne
C# Dependency Injection: From Basics to Advanced Scenarios with DI Containers
Aug 16, 2025 am 01:41 AM
DependencyInjection(DI)inC#isadesignpatternthatenablesloosecouplingbyinjectingdependenciesexternallyratherthancreatingtheminternally.1.DIpromotestestabilityandmaintainability,asseenwhenreplacingtightlycoupleddependencies(e.g.,newLogger())withconstruc
How to hash and salt a password in C#?
Aug 08, 2025 am 06:32 AM
TosecurelystorepasswordsinaC#application,youshouldhashthemwithasalt.1.UseRfc2898DeriveBytestoimplementPBKDF2,whichcombinesapassword,arandomsalt,andaniterationcounttogenerateasecurekey.2.Generatearandom16-bytesaltusingRandomNumberGenerator.3.UsePBKDF2
C# Source Generators: A Practical Guide to Metaprogramming
Aug 15, 2025 am 05:45 AM
SourceGenerators can automatically generate code at compile time, reducing duplicate code and improving performance; 1. It analyzes the syntax tree and generates new files during compilation by implementing the ISourceGenerator interface; 2. It cannot modify the original code, and can only add new types such as INotifyPropertyChanged implementation; 3. It needs to create independent project references and set Private=false to enable the generator; 4. The advantages are zero runtime overhead and strong type safety, and the disadvantages are difficult to debug and master RoslynAPI; this technology is suitable for scenarios such as automatic property notification, serialization, interface implementation, etc., and is an important tool for modern C# metaprogramming.


