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In 2030, Bain & Company research: The market value of the Metaverse may reach US$900 billion

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Release: 2023-08-22 11:09:19
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Rewrite: Rewrite/VR Gyroscope

According to the latest research report "Taking the Hyperbole Out of the Metaverse" released by Bain & Company, the market value of the Metaverse is expected to reach US$900 billion by 2030, although in the next five to In 10 years, it may still be in the early development (seed incubation) stage

According to Bain’s report, as consumer and enterprise applications place more emphasis on immersive experiences and become more collaborative, the Metaverse is unlikely to emerge as a standalone platform. Currently, industries using XR technology include but are not limited to entertainment, industrial manufacturing, healthcare, and education and training

In 2030, Bain & Company research: The market value of the Metaverse may reach US$900 billion Source: Bain & Company

The Bain report recommends that companies need to consider the following scenarios when gaining market share in the Metaverse:

Virtual Experience (Bain predicts that this field will account for 65% of the Metaverse market size in 2030). Not just games, immersive fitness and entertainment projects, digital marketing, employee training, education and healthcare are also potential application scenarios in the metaverse.

Content Creation Tools (accounting for approximately 5% of the Metaverse market size by 2030). Software tools that provide building, editing platforms, and designs for creating Metaverse worlds and experiences continue to evolve. These features help users generate content easily.

App store and operating system (accounting for approximately 10% of the Metaverse market size by 2030). In the early days of the Metaverse, the App Store was essential to provide users with a curated, high-quality experience to stay engaged with the Metaverse’s platform and headsets.

Equipment (accounting for approximately 10% of the Metaverse market size by 2030). To achieve mass adoption, Metaverse content needs to be able to run on all types of devices.

Computing and Infrastructure (accounting for approximately 10% of the Metaverse market size by 2030). Hardware companies will continue to aim to develop higher-performance chips, servers and network technologies that deliver high-quality images and reduce latency.

Rewritten: Quoted from prnewswire

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source:sohu.com
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