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About making a simple frame chart using JavaScript

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Release: 2018-06-25 16:05:08
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This article mainly introduces JavaScript to create a simple frame chart in detail, which has certain reference value. Interested friends can refer to it

Story background: I encountered this in the past few days A customer is taking meeting minutes. During each meeting, a specific device will record the speaker's position and display it as an angle value. He gave me the angle values ​​and asked me to make him a diagram showing an approximate position of each person.

The customer thought of using Echarts charts. The first thing I thought of was using Echarts. However, after thinking about his request, I realized that using Echarts to create a simple frame selection chart would be overkill, and There is also so much useless code to import.

So I thought of using canvas to imitate it, but after thinking about it again, canvas was not easy to operate. Can I use ordinary css combined with javascript to make it? This reflection proves that you must use your brain more when doing anything in order to find a simpler way to solve the problem.

Considering that maybe everyone will need it one day, I released it. Note: It has portability and can be moved to any position on the page, and the effect will not change

Let’s take a look at the final effect first:

Figure 1:

Picture 2:

## This little thing will involve few knowledge points. Let’s summarize: js’s trigonometric function, CSS3’s transform, mouse’s Calculation of coordinate axis But if you haven’t heard of it at all, then please go and learn more about it.

Code area


<!doctype html> 
<html> 
<head> 
 <meta charset="utf-8" /> 
 <title>仿Echarts图表</title> 
 <style> 
 * { 
  padding:0; 
  margin:0; 
 } 
 #getcharts { 
  position:relative; 
  width:510px; 
  height:510px; 
 
 } 
 #wrapcharts { 
  list-style:none; 
  height:500px; 
  width:500px; 
  border:2px solid #aaa; 
  border-radius:50%; 
  position:relative; 
  margin:20px auto; 
 } 
 #wrapcharts li { 
  height:10px; 
  width:10px; 
  diaplay:block; 
  position:absolute; 
  cursor:pointer; 
  left:247px; 
  top:2px; 
  height:10px; 
  width:10px; 
  transition:0.2s; 
  background:red; 
  border-radius:50%; 
 } 
 #boxshadow { 
  position:absolute; 
  background:blue; 
  opacity:0.2; 
  height:0; 
  width:0; 
  left:0; 
  top:0; 
 } 
 </style> 
</head> 
<body> 
 
 <ul id="wrapcharts"></ul> 
 <p id="boxshadow"></p> 
 
<script> 
 /* 
 **模拟从后端取值过来的【角度】和相对应的【人名】数组 
 **/ 
 var degArr = [25,88,252,323,33,28,30,90,290,100,300,50,180,205,220,331,195,97,102,77,62,38,32,79]; 
 var nameArr = [&#39;内衣天使&#39;,&#39;小恶魔&#39;,&#39;金正恩&#39;,&#39;奥巴马&#39;,&#39;duolaA梦&#39;,&#39;午夜激情&#39;,&#39;梁静茹&#39;,&#39;刘亦菲&#39;,&#39;琪琪&#39;,&#39;大熊&#39;,&#39;小静&#39;,&#39;小屁孩&#39;,&#39;张三&#39;,&#39;李四&#39;,&#39;王五&#39;,&#39;麻六&#39;,&#39;小明&#39;,&#39;小张&#39;,&#39;丽丽&#39;,&#39;多多&#39;,&#39;瑾瑾&#39;,&#39;biubiu&#39;,&#39;Mr.boluo&#39;,&#39;Hanson&#39;]; 
 /* 
 **声明 getPos(param)函数: 利用三角函数定理根据传入的角度值获取对边和临边的x,y值 
 **/ 
 function getPos(deg) 
 { 
 var X = Math.sin(deg*Math.PI/180)*250 + 245; 
 var Y = -Math.cos(deg*Math.PI/180)*250 + 245; 
 return {x:X,y:Y}; 
 } 
 /* 
 **这里不用说吧,获取页面中的ul,和ul中的li对象,以及框选时的那个任意变动大小的小方块对象 
 **/ 
 var oWrap = document.getElementById(&#39;wrapcharts&#39;); 
 var aLi = oWrap.getElementsByTagName(&#39;li&#39;); 
 var oBox =document.getElementById(&#39;boxshadow&#39;); 
 var allLi = &#39;&#39;; 
 var posArr = []; 
 /* 
 **for循环中调用getPos(param)来获取degArr数组中的所有角度对应的x,y值(就是每个角度对应的x,y坐标),并传入到一个数组中保存,方便取用 
 **/ 
 for(var i=0;i<degArr.length; i++) 
 { 
 posArr.push(getPos(degArr[i])); 
 } 
 /* 
 **for循环根据度数数组degArr的长度插入li小圆点到ul中,并将之前获取的每个点对应的x,y左边插入到行内样式 
 **/ 
 for(var i=0; i<degArr.length; i++) 
 { 
 allLi += &#39;<li style="left:&#39;+posArr[i].x+&#39;px;top:&#39;+posArr[i].y+&#39;px;" title="&#39;+degArr[i]+&#39;°;姓名:&#39;+nameArr[i]+&#39;"></li>&#39;; 
 } 
 oWrap.innerHTML = allLi; 
 /* 
 **遍历最终得到的ul中的li 
 **/ 
 for(var i=0; i<aLi.length; i++) 
 { 
 aLi[i].index = i; 
 /* 
  **封装鼠标移入每个小圆点时的放大事件,这里用到了matrix矩阵,为的事想兼容ie9以下浏览器,但是好像出了点问题 
  */ 
 function focusOn(_this,color, size) 
 { 
  _this.style.background = color; 
  _this.style.WebkitTransform = &#39;matrix(&#39;+size+&#39;, 0, 0, &#39;+size+&#39;, 0, 0)&#39;; 
  _this.style.MozTransform = &#39;matrix(&#39;+size+&#39;, 0, 0, &#39;+size+&#39;, 0, 0)&#39;; 
  _this.style.transform = &#39;matrix(&#39;+size+&#39;, 0, 0, &#39;+size+&#39;, 0, 0)&#39;; 
  _this.style.filter="progid:DXImageTransform.Microsoft.Matrix( M11= "+size+", M12= 0, M21= 0 , M22="+size+",SizingMethod=&#39;auto expend&#39;)"; 
 } 
 aLi[i].onmouseover = function() 
 { 
  //alert(this.offsetLeft); 
  _this = this; 
  focusOn(_this,&#39;blue&#39;, 2); 
 } 
 aLi[i].onmouseout = function() 
 { 
  //alert(this.offsetLeft); 
  _this = this; 
  focusOn(_this,&#39;red&#39;, 1); 
 
 } 
 } 
 /***框选***/ 
 /* 
 **拖拽框选代码区域,这个我就不解释了,明白人都一眼知道什么意思,这就像是公式, 
 */ 
 var allSelect = {}; 
 document.onmousedown = function(ev) 
 { 
 var ev = ev || window.event; 
 var disX = ev.clientX; 
 var disY = ev.clientY; 
 var H = W = clientleft = clienttop = clientright = clientbottom = 0; 
 oBox.style.cssText = &#39;left:&#39;+disX+&#39;px;top:&#39;+disY+&#39;px;&#39;; 
 //console.log(disX+&#39;;&#39;+disY); 
 function again(f) 
 { 
  for(var i=0; i<posArr.length; i++) 
  { 
  if(posArr[i].x > clientleft && posArr[i].y > clienttop && (posArr[i].x + 10) < clientright && (posArr[i].y +10) < clientbottom) 
  { 
   //console.log(clientleft+&#39;;&#39;+ clienttop +&#39;;&#39;+ clientright +&#39;;&#39; + clientbottom); 
   if(f){allSelect[i] = i;}else{ 
   aLi[i].style.background = &#39;blue&#39;; 
   } 
  } else 
  { 
   aLi[i].style.background = &#39;red&#39;; 
  } 
  } 
 
 } 
 
 document.onmousemove = function(ev) 
 { 
  var ev = ev || window.event; 
  /* 
  **当鼠标向四个方向拖拉的时候进行方向判断,并相应的改变小方块的left,top以及width,height 
  **其实我这里有个问题,那就是,代码重复了一些,本想着合并一下,但是作者有点懒,嘿嘿,你们也可以尝试一下 
  **修改后你们拿去当做你们的发布,作者不会介意的 
  */ 
  if(ev.clientX > disX && ev.clientY > disY) 
  { 
  W = ev.clientX - disX; 
  H = ev.clientY - disY; 
 
  oBox.style.width = W + &#39;px&#39;; 
  oBox.style.height = H + &#39;px&#39;; 
 
  clienttop = disY-oWrap.offsetTop; 
  clientleft = disX-oWrap.offsetLeft; 
 
  }else if(ev.clientX < disX && ev.clientY < disY) 
  { 
  W = disX - ev.clientX; 
  H = disY - ev.clientY; 
 
  oBox.style.top = ev.clientY + &#39;px&#39;; 
  oBox.style.left = ev.clientX + &#39;px&#39;; 
 
  oBox.style.width = W + &#39;px&#39;; 
  oBox.style.height = H + &#39;px&#39;; 
 
  clienttop = ev.clientY - oWrap.offsetTop; 
  clientleft = ev.clientX - oWrap.offsetLeft; 
 
  }else if(ev.clientX > disX && ev.clientY < disY) 
  { 
  W = ev.clientX - disX; 
  H = disY - ev.clientY; 
 
  oBox.style.top = ev.clientY + &#39;px&#39;; 
 
  oBox.style.width = W + &#39;px&#39;; 
  oBox.style.height = H + &#39;px&#39;; 
 
  clienttop = ev.clientY - oWrap.offsetTop; 
  clientleft = disX - oWrap.offsetLeft; 
 
  }else if(ev.clientX < disX && ev.clientY > disY) 
  { 
  W = disX - ev.clientX; 
  H = ev.clientY - disY; 
 
  oBox.style.left = ev.clientX + &#39;px&#39;; 
 
  oBox.style.width = W + &#39;px&#39;; 
  oBox.style.height = H + &#39;px&#39;; 
 
  clienttop = disY-oWrap.offsetTop; 
  clientleft = ev.clientX - oWrap.offsetLeft; 
  } 
 
 
  clientright = clientleft+ W; 
  clientbottom = clienttop + H; 
 
  W = &#39;&#39;; 
  H = &#39;&#39;; 
 
  again(); 
 
 } 
 document.onmouseup = function() 
 { 
  again(1); 
 
  document.onmouseup = document.onmousemove = null; 
  oBox.style.cssText = &#39;height:0;width:0;&#39;; 
  if(JSON.stringify(allSelect) == &#39;{}&#39;){return;} 
  console.log(allSelect); 
 
  var lastSelect = []; 
  for(var attr in allSelect){ 
  lastSelect.push(nameArr[attr]); 
  } 
  allSelect = {}; 
 
  console.log(lastSelect); 
  alert(&#39;你选中的人是:\n\n&#39;+lastSelect+&#39;\n\n&#39;); 
 
  for(var i=0; i<aLi.length; i++) 
  { 
  aLi[i].style.background = &#39;red&#39;; 
  } 
 } 
 return false; 
 } 
</script> 
</body> 
</html>
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Some knowledge points that will be used to expand


Note: When setting Transform in js, I did not use the scale() method. Because I wanted to be compatible with versions below IE9, I used matrix change. Of course, you can also change it to scale() without any impact.

1. The matrix function matix(a,b,c,d,e,f) under standard browsers and the matrix function progid under ie:DXImageTransform.Microsoft.Matrix(M11= 1, M12= 0, M21= 0 , M22=1,SizingMethod='auto expend')

What they have in common: M11 == a; M12 == c; M21 == b; M22 == d

The difference: The matrix function under ie does not have two parameters, e and f. In the matrix function, e and f are used for displacement, which means that displacement cannot be achieved through the matrix function under ie [But here we It seems that no displacement is needed, hehe]

2. Under the standard browser, the initial value of the one-to-one correspondence between a, b, c, d, e, f in the matrix function matrix is: matix(1,0, 0,1,0,0)

3. Scaling through matrix:

x-axis scaling: a = x a c = x c e = x*e

y-axis scaling: b = y b d = y d f = y*f

4. Realize displacement through matrix: [ie no displacement]

x-axis displacement: e = e x

y-axis displacement: f = f y

5. Implement tilt through matrix:

x-axis tilt: c = Math.tan(xDeg/180*Math.PI)

y-axis tilt: b = Math.tan(yDeg/180*Math.PI)

6. Rotation through matrix:

a = Math.cos(deg/180*Math.PI);

b = Math.sin(deg/180*Math.PI);

c = -Math.sin(deg/180*Math.PI);

d = Math. cos(deg/180*Math.PI);

7. As for trigonometric functions, I won’t introduce them, Baidu has a lot of them.

The above is the entire content of this article. I hope it will be helpful to everyone's study. For more related content, please pay attention to the PHP Chinese website!

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##

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