Home > Web Front-end > JS Tutorial > Summary of Node.js various extension method code examples

Summary of Node.js various extension method code examples

伊谢尔伦
Release: 2017-07-24 11:55:29
Original
1561 people have browsed it

Node.js extension

Init method

In order to create a Node.js extension, we need to write a node that inherits ::ObjectWrap's C++ class. ObjectWrap implements public methods that make it easier for us to interact with Javascript

Let’s first write the basic framework of the class:

#include <v8.h> // v8 is the Javascript engine used by QNode
#include <node.h>
// We will need the following libraries for our GTK+ notification
#include <string>
#include <gtkmm.h>
#include <libnotifymm.h>
 
using namespace v8;
 
class Gtknotify : node::ObjectWrap {
 private:
 public:
  Gtknotify() {}
  ~Gtknotify() {}
  static void Init(Handle<Object> target) {
   // This is what Node will call when we load the extension through require(), see boilerplate code below.
  }
};
 
/*
 * WARNING: Boilerplate code ahead.
 * Thats it for actual interfacing with v8, finally we need to let Node.js know how to dynamically load our code.
 * Because a Node.js extension can be loaded at runtime from a shared object, we need a symbol that the dlsym function can find,
 * so we do the following: 
 */
 
v8::Persistent<FunctionTemplate> Gtknotify::persistent_function_template;
extern "C" { // Cause of name mangling in C++, we use extern C here
 static void init(Handle<Object> target) {
  Gtknotify::Init(target);
 }
 NODE_MODULE(gtknotify, init);
}
Copy after login

Now, we must write the following code into our Init() In the method:

Declare the constructor and bind it to our target variable. var n = require("notification"); will bind notification() to n:n.notification().

// Wrap our C++ New() method so that it&#39;s accessible from Javascript
  // This will be called by the new operator in Javascript, for example: new notification();
  v8::Local<FunctionTemplate> local_function_template = v8::FunctionTemplate::New(New);
   
  // Make it persistent and assign it to persistent_function_template which is a static attribute of our class.
  Gtknotify::persistent_function_template = v8::Persistent<FunctionTemplate>::New(local_function_template);
   
  // Each JavaScript object keeps a reference to the C++ object for which it is a wrapper with an internal field.
  Gtknotify::persistent_function_template->InstanceTemplate()->SetInternalFieldCount(1); // 1 since a constructor function only references 1 object
  // Set a "class" name for objects created with our constructor
  Gtknotify::persistent_function_template->SetClassName(v8::String::NewSymbol("Notification"));
   
  // Set the "notification" property of our target variable and assign it to our constructor function
  target->Set(String::NewSymbol("notification"), Gtknotify::persistent_function_template->GetFunction());
Copy after login

Declare attributes: n.title and n.icon.

  // Set property accessors
  // SetAccessor arguments: Javascript property name, C++ method that will act as the getter, C++ method that will act as the setter
  Gtknotify::persistent_function_template->InstanceTemplate()->SetAccessor(String::New("title"), GetTitle, SetTitle);
  Gtknotify::persistent_function_template->InstanceTemplate()->SetAccessor(String::New("icon"), GetIcon, SetIcon);
  // For instance, n.title = "foo" will now call SetTitle("foo"), n.title will now call GetTitle()
Copy after login

Declare the prototype method: n.send()

  // This is a Node macro to help bind C++ methods to Javascript methods (see https://github.com/joyent/node/blob/v0.2.0/src/node.h#L34)
  // Arguments: our constructor function, Javascript method name, C++ method name
  NODE_SET_PROTOTYPE_METHOD(Gtknotify::persistent_function_template, "send", Send);
Copy after login

Now our Init() method should look like this:

// Our constructor
static v8::Persistent<FunctionTemplate> persistent_function_template;
 
static void Init(Handle<Object> target) {
 v8::HandleScope scope; // used by v8 for garbage collection
 
 // Our constructor
 v8::Local<FunctionTemplate> local_function_template = v8::FunctionTemplate::New(New);
 Gtknotify::persistent_function_template = v8::Persistent<FunctionTemplate>::New(local_function_template);
 Gtknotify::persistent_function_template->InstanceTemplate()->SetInternalFieldCount(1); // 1 since this is a constructor function
 Gtknotify::persistent_function_template->SetClassName(v8::String::NewSymbol("Notification"));
 
 // Our getters and setters
 Gtknotify::persistent_function_template->InstanceTemplate()->SetAccessor(String::New("title"), GetTitle, SetTitle);
 Gtknotify::persistent_function_template->InstanceTemplate()->SetAccessor(String::New("icon"), GetIcon, SetIcon);
 
 // Our methods
 NODE_SET_PROTOTYPE_METHOD(Gtknotify::persistent_function_template, "send", Send);
 
 // Binding our constructor function to the target variable
 target->Set(String::NewSymbol("notification"), Gtknotify::persistent_function_template->GetFunction());
}
Copy after login

The rest The next thing to do is to write the C++ methods we use in the Init method: New, GetTitle, SetTitle, GetIcon, SetIcon, Send

##Constructor method: New()

The New() method creates a new instance of our custom class (a Gtknotify object), sets some initial values, and then returns the JavaScript handler for the object. This is the expected behavior of JavaScript calling a constructor using the new operator.

 std::string title;
std::string icon;
 
// new notification()
static Handle<Value> New(const Arguments& args) {
 HandleScope scope;
 Gtknotify* gtknotify_instance = new Gtknotify();
 // Set some default values
 gtknotify_instance->title = "Node.js";
 gtknotify_instance->icon = "terminal";
 
 // Wrap our C++ object as a Javascript object
 gtknotify_instance->Wrap(args.This());
 
 return args.This();
}
getters 和 setters: GetTitle(), SetTitle(), GetIcon(), SetIcon()
Copy after login

What follows is mostly boilerplate code that boils down to value conversion between C++ and JavaScript (v8).

// this.title
static v8::Handle<Value> GetTitle(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
 // Extract the C++ request object from the JavaScript wrapper.
 Gtknotify* gtknotify_instance = node::ObjectWrap::Unwrap<Gtknotify>(info.Holder());
 return v8::String::New(gtknotify_instance->title.c_str());
}
// this.title=
static void SetTitle(Local<String> property, Local<Value> value, const AccessorInfo& info) {
 Gtknotify* gtknotify_instance = node::ObjectWrap::Unwrap<Gtknotify>(info.Holder());
 v8::String::Utf8Value v8str(value);
 gtknotify_instance->title = *v8str;
}
// this.icon
static v8::Handle<Value> GetIcon(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
 // Extract the C++ request object from the JavaScript wrapper.
 Gtknotify* gtknotify_instance = node::ObjectWrap::Unwrap<Gtknotify>(info.Holder());
 return v8::String::New(gtknotify_instance->icon.c_str());
}
// this.icon=
static void SetIcon(Local<String> property, Local<Value> value, const AccessorInfo& info) {
 Gtknotify* gtknotify_instance = node::ObjectWrap::Unwrap<Gtknotify>(info.Holder());
 v8::String::Utf8Value v8str(value);
 gtknotify_instance->icon = *v8str;
}
Copy after login

Prototype method: Send()

First we extract the this reference of the C++ object, and then use the properties of the object to build the notification and display it.

// this.send()
static v8::Handle<Value> Send(const Arguments& args) {
 v8::HandleScope scope;
 // Extract C++ object reference from "this"
 Gtknotify* gtknotify_instance = node::ObjectWrap::Unwrap<Gtknotify>(args.This());
 
 // Convert first argument to V8 String
 v8::String::Utf8Value v8str(args[0]);
 
 // For more info on the Notify library: http://library.gnome.org/devel/libnotify/0.7/NotifyNotification.html
 Notify::init("Basic");
 // Arguments: title, content, icon
 Notify::Notification n(gtknotify_instance->title.c_str(), *v8str, gtknotify_instance->icon.c_str()); // *v8str points to the C string it wraps
 // Display the notification
 n.show();
 // Return value
 return v8::Boolean::New(true);
}
Copy after login

Compile extension

node-waf is a build tool used to compile Node extensions, which is the basic encapsulation of waf. The build process is configurable through a file called wscript.

def set_options(opt):
 opt.tool_options("compiler_cxx")
 
def configure(conf):
 conf.check_tool("compiler_cxx")
 conf.check_tool("node_addon")
 # This will tell the compiler to link our extension with the gtkmm and libnotifymm libraries.
 conf.check_cfg(package=&#39;gtkmm-2.4&#39;, args=&#39;--cflags --libs&#39;, uselib_store=&#39;LIBGTKMM&#39;)
 conf.check_cfg(package=&#39;libnotifymm-1.0&#39;, args=&#39;--cflags --libs&#39;, uselib_store=&#39;LIBNOTIFYMM&#39;)
 
def build(bld):
 obj = bld.new_task_gen("cxx", "shlib", "node_addon")
 obj.cxxflags = ["-g", "-D_FILE_OFFSET_BITS=64", "-D_LARGEFILE_SOURCE", "-Wall"]
 # This is the name of our extension.
 obj.target = "gtknotify"
 obj.source = "src/node_gtknotify.cpp"
 obj.uselib = [&#39;LIBGTKMM&#39;, &#39;LIBNOTIFYMM&#39;]
Copy after login

Now we are ready to start building, run the following command in the top-level directory:

node-waf configure && node-waf build

If everything is OK, We will get the compiled extension, located at: ./build/default/gtknotify.node, try it:

$ node
> var notif = require(&#39;./build/default/gtknotify.node&#39;);
> n = new notif.notification();
{ icon: &#39;terminal&#39;, title: &#39;Node.js&#39; }
> n.send("Hello World!");
true
Copy after login

The above code will display a notification message in the upper right corner of your screen.

Build into npm packages

This is very cool, but how do you share the results of your efforts with the Node community? This is the main purpose of npm: to use It is easier to extend and distribute.

Building npm extension packages is very simple. All you have to do is create a file package.json in your top-level directory that contains your extension information:

{
 // 扩展的名称 (不要在名称中包含node 或者 js, 这是隐式关键字).
 // 这是通过require() 导入扩展的名称.
 
 "name" : "notify",
 
 // Version should be http://semver.org/ compliant
 
 "version" : "v0.1.0"
 
 // 这些脚本将在调用npm安装和npm卸载的时候运行.
 
 , "scripts" : {
   "preinstall" : "node-waf configure && node-waf build"
   , "preuninstall" : "rm -rf build/*"
  }
 
 // 这是构建我们扩展的相对路径.
 
 , "main" : "build/default/gtknotify.node"
 
 // 以下是可选字段:
 
 , "description" : "Description of the extension...."
 , "homepage" : "https://github.com/olalonde/node-notify"
 , "author" : {
   "name" : "Olivier Lalonde"
   , "email" : "olalonde@gmail.com"
   , "url" : "http://www.syskall.com/"
  }
 , "repository" : {
   "type" : "git"
   , "url" : "https://github.com/olalonde/node-notify.git"
  }
}
Copy after login

For more details on the package.json format, the documentation can be obtained via npm help json. Note that most fields are optional.

You can now run npm in your top-level directory by install to install your new npm package. If everything goes well, you should be able to simply load your extension var notify = require('your package name');. Another useful imperative npm link is through this command You can create a link to your development directory and don't have to install/uninstall every time when your code changes.

Suppose you wrote a cool extension, you might want to install it in the central npm The library is published online. First you need to create an account:

$ npm adduser
Copy after login

Next, go back to your root directory and run:

 $ npm publish
Copy after login
That’s it, you The package can now be installed by anyone through the npm install command with your package name.

The above is the detailed content of Summary of Node.js various extension method code examples. For more information, please follow other related articles on the PHP Chinese website!

Related labels:
source:php.cn
Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
Popular Tutorials
More>
Latest Downloads
More>
Web Effects
Website Source Code
Website Materials
Front End Template