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Easily implement video calls through JavaScript scripts

高洛峰
Release: 2016-11-26 16:30:57
Original
3895 people have browsed it

Video Chat Room

Through learning, I also made a simple example myself. A few dozen lines of JavaScript scripts can easily implement video calls; there is no need to download a specified browser, because IE, firefox, chrome and other windows All mainstream browsers on the platform pass and run perfectly. I will share my results with you below. I will not post the layout code, only the JavaScript script.

1. Load the AnyChat for Web SDK library

First you have to load the AnyChat for Web SDK library

[html]

2. Global variable definition

Define global variables

[javascript]

var mDefaultServerAddr = "demo.anychat.cn"; // Default server address

var mDefault ServerPort = 8906;               // Default server port number

var mSelfUserId = -1; )

3. Call Initialization function

After the web page is loaded, determine whether the plug-in is installed and whether the plug-in is the latest

[javascript]

// The page is loaded and initialized

function LogicInit() { // Initialization

var NEED_ANYCHAT_APILEVEL = "0";

var errorcode = BRAC_InitSDK(NEED_ANYCHAT_APILEVEL);

if (errorcode == GV_ERR_SUCCESS) // Plug-in initialization successful

document.getElementById("login_div").style.display = "block" ; // Display login interface

else // The plug-in is not installed, or the plug-in version is too old, and the plug-in download interface is displayed. , call the login function

Here the server address and port are hard-coded, enter the user name to log in

Login button click event:

[javascript]

// Log in to the system

function LoginToHall() {

BRAC_Connect (mDefaultServerAddr, mDefaultServerPort); // Connect to the server

BRAC_Login(document.getElementById("username").value, "", 0); // Log in to the system, you can also log in if the password is empty

}

Call After logging in, the server connection function will be triggered first

[javascript]

// The client connects to the server, bSuccess indicates whether the connection is successful, and errorcode indicates the error code

function OnAnyChatConnect(bSuccess, errorcode) {

if (errorcode == 0) { } // Successfully connected to the server          

    else alert("Failed to connect to the server");                                 through through ’ ’s' ’     out out out out out out out out out'''’’’’’’’ out out out through out out‐ through'‐'''‐‐‐‐‐‐‐‐‐‐'' _ Login system callback function

[javascript

// Client logs in to the system, dwUserId represents its own user ID number, errorcode represents the login result: 0 success, otherwise it is an error code, refer to the error code definition

function OnAnyChatLoginSystem(dwUserId, errorcode ) {

if (errorcode == 0) { // Login successful, display the lobby interface and hide the login interface. If it fails, do nothing and maintain the status quo.

. d("hall_div"). style.display = "block"; //Display the lobby interface

}

}

5. Call the enter room function

After successful login, the lobby will be displayed. There is an input box and an enter room button in the lobby

Click the enter room button to call the function

[javascript]

// Enter the room

function EnterRoom(){ // Enter the custom room

BRAC_EnterRoom(parseInt(document.getElementById("customroomid").value), "", 0); //Enter the room

}

Enter the room to trigger the callback function

[javascript]

// Client Enter the room, dwRoomId indicates the ID number of the room entered, errorcode indicates whether to enter the room: 0 successfully entered, otherwise it is an error code

function OnAnyChatEnterRoom(dwRoomId, errorcode) {

if (errorcode == 0) { // Enter the room Successfully, the room interface is displayed and the lobby interface is hidden; no action is taken when entering the room fails. document.getElementById("hall_div").style.display = "none"; //Hide the lobby interface.

Document.getElementById("room_div" ).style.display = "block"; //Show the room interface

                                                use using using using ‐ ‐ ‐ ‐ ‐ ‐                                                                                                                                        ​ Display position

                BRAC_SetVideoPos(mSelfUserId, document.getElementById("AnyChatLocalVideoDiv"), "ANYCHAT_VIDEO_LOCAL");                                                                                                                     through out way through off   ‐   ‐ back to                                                        

  BRAC_SetVideoPos(0, document.getElementById ("AnyChatRemoteVideoDiv"), "ANYCHAT_VIDEO_REMOTE");

}

}

When entering the room, the online user callback function will be triggered

[javascript]

// After receiving the online user information of the current room, enter Triggered once after the room, dwUserCount represents the number of online users (including yourself), dwRoomId represents the room ID

function OnAnyChatRoomOnlineUser(dwUserCount, dwRoomId) {

// Determine whether the previously requested user audio and video data needs to be closed If (mTargetUserId != -1) { // mTargetUserId represents the user ID of the last video session as a custom variable BRAC_UserCameraControl(mTargetUserId, 0); // Turn off remote video

BRAC_U serSpeakControl(mTargetUserId, 0); // Turn off remote voice

          mTargetUserId = -1;

  }  

  if (dwUserCount > 1)     // Determine whether there are online users in this function, if so, open one of the remote videos

      SetTheVideo();

}

When a user exits the room, determine whether the user is a remote user and take corresponding operations

[javascript]

// The user enters (leaves) the room, dwUserId indicates the user ID number, and bEnterRoom indicates whether the user enters (1) or leaves ( 0) Room

function OnAnyChatUserAtRoom(dwUserId, bEnterRoom) {

if (bEnterRoom == 1)

if (mTargetUserId == -1) SetTheVideo();

else {

if (mTargetUserId == dwUserId)

                  mTargetUserId = -1;

BRAC_SendTextMessage(0, 0, document.getElementById ("SendMsg").innerHTML); //Call the send message function Msg: message content

document.getElementById("ReceiveMsg").innerHTML += "Me:" + document.getElementById("SendMsg").innerHTML + "
";

document.getElementById("SendMsg").innerHTML = "";

}

The function will be triggered when receiving information from online users

[javascript]

/ / Receive text message

function OnAnyChatTextMessage(dwFromUserId, dwToUserId, bSecret, lpMsgBuf, dwLen) {

document.getElementById("ReceiveMsg").innerHTML += BRAC_GetUserName(dwFromUserId) + ":" + lpMsgB uf + "
"; // Received information is displayed in the receiving box

}

Custom function

[javascript]

//Custom function to request remote video users

function SetTheVideo() {

var useridlist = BRAC_GetOnlineUser(); // Get all online user IDs

BRAC_UserCameraControl(useridlist[0], 1); // Request the other party’s video

BRAC_UserSpeakControl(useridlist[0], 1); // Request the other party’s voice

BRAC_SetVideoPos(useridlist[0], document.getElementById("AnyChatRemoteVideoDiv"), "ANYCHAT_VIDEO_REMOTE"); // Set remote video Show location

mTargetUserId = useridlist[0];

}

6. Exit the room

Exit the room calling function

[javascript]

function OutOfRoom(){        

  BRAC_LeaveRoom(dwRoomid);

}

seven , Exit the system

Exit system call function

[javascript]

function OutOfSystem(){      

  BRAC_Logout();

}

At this point, the simple video chat room is completed...

Simple example screenshot:

Login interface:

Easily implement video calls through JavaScript scripts

Lobby interface:

Easily implement video calls through JavaScript scripts

Room interface:

Easily implement video calls through JavaScript scripts

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