C# lock statement vs Mutex for thread synchronization
lock is a thread synchronization mechanism implemented in C# based on Monitor, suitable for in-process synchronization; 1. Simple and efficient, concise syntax, and automatically release locks; 2. It can only be used for thread synchronization within the same process; 3. It is recommended for scenarios where multi-thread access to shared resources. Mutex is an operating system-level synchronization primitive that supports cross-process synchronization; 1. It has stronger functions but greater performance overhead and needs to be manually released; 2. It is suitable for cross-process synchronization or control program single instance operation; 3. Pay attention to exception handling and deadlock risks when using it. Priority is given to lock when selecting, and Mutex is only used when synchronizing across processes is required.
In multi-threaded programming, C# provides multiple synchronization mechanisms to protect shared resources. Among them, lock
statements and Mutex
are two common methods. Although they can all achieve thread synchronization, their applicable scenarios and performance characteristics are very different.

lock
is more suitable for use within the process, simple and efficient; while Mutex
has stronger functions but heavier, suitable for cross-process synchronization. Choosing the wrong one may lead to unnecessary performance overhead or lack of functionality.
What is lock
? What scenario is suitable for?
lock
is a syntactic sugar provided by C#, and the underlying layer uses Monitor
class implementation of .NET. It is used to ensure that only one thread can enter a specific block of code at the same time.

lock (someObject) { // Synchronize code}
- Simple to use : the syntax is concise and not prone to errors.
- Lightweight and efficient : Because it is a CLR-based synchronization mechanism, the performance overhead is smaller than that of Mutex.
- Only used for in-process synchronization : cannot be used across processes.
- Automatic release : The lock will be automatically released when
lock
block is exited, which is not easy to die.
Suggestion : When you only need to synchronize access to shared resources by multiple threads in the same process, use
lock
first.
What is Mutex? When should I use it?
Mutex
is an operating system-level synchronization primitive, with its full name "Mutual Exclusion". It can be used not only for in-process synchronization, but also for cross-process synchronization .

mutex.WaitOne(); try { // Synchronize code} Finally { mutex.Release(); }
- Cross-process support : Can be named, multiple processes can access the same Mutex.
- Heavier and slower : It involves system calls and has a greater performance overhead than
lock
. - Need to be manually released :
Release
must be called explicitly, otherwise it will be prone to deadlock. - It can be used in singleton mode : for example, the control program can only run one instance.
Recommendation : Use Mutex only if you need to synchronize across processes, or if you need more complex synchronization control.
Some details in actual use
- The lock object of lock cannot be of a value type : for example, it cannot
lock(1)
orlock(this)
, and it is recommended to use a dedicatedprivate object
. - Mutex needs to handle exceptions : Mutex must be released in
finally
block, otherwise it may never be released. - Performance Difference :
lock
is much faster than Mutex when syncing in-process, because Mutex involves kernel-state switching. - Deadlock risk : Both may cause deadlocks, be careful to avoid multiple threads waiting for each other.
Basically that's it. The choice of lock
or Mutex
depends on whether you need to synchronize across processes, and your tradeoffs on performance and ease of use. Generally speaking, lock
is preferred, and Mutex is only considered under special needs.
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