Table of Contents
Structs and Methods: The Building Blocks
No Inheritance, But Composition Works Well
Interfaces Enable Polymorphism
Home Backend Development Golang Is Go object-oriented?

Is Go object-oriented?

Jul 24, 2025 am 03:02 AM

Yes, Go supports object-oriented programming, but with a minimalistic approach different from traditional languages like Java or Python. 1. Go uses structs as data holders and attaches methods to them, enabling bundling of data and behavior. 2. Instead of inheritance, Go employs composition through embedding, allowing reuse of fields and methods without tight coupling. 3. Polymorphism is achieved via interfaces, where types implicitly satisfy interfaces by matching method signatures, supporting flexibility and decoupling. Together, these features provide OOP capabilities in a simple, clear manner.

Is Go object-oriented?

Yes, Go supports object-oriented programming (OOP), but it does so in a way that’s different from languages like Java or Python. If you're coming from a traditional OOP background, you might find Go’s approach a bit minimalistic — but that’s by design.

Is Go object-oriented?

Structs and Methods: The Building Blocks

In Go, the closest thing to an object is a struct. A struct can hold data (like properties) and methods can be attached to it. This gives you a way to bundle data and behavior together, which is one of the core ideas in OOP.

For example:

Is Go object-oriented?
type Rectangle struct {
    Width, Height float64
}

func (r Rectangle) Area() float64 {
    return r.Width * r.Height
}

Here, Rectangle is a struct type, and Area() is a method associated with it. This looks and behaves similarly to classes and methods in other languages, just without inheritance or constructors.

  • You define a struct to represent your data.
  • You attach functions to it using method syntax.
  • There's no class keyword, but the pattern is familiar.

Go keeps this part simple and avoids adding extra syntax or magic behind the scenes.

Is Go object-oriented?

No Inheritance, But Composition Works Well

One big difference is that Go doesn’t support classical inheritance. That means you can't say "this type is a subtype of another type." Instead, Go encourages composition — building types out of smaller parts.

For instance:

type Animal struct {
    Name string
}

func (a Animal) Speak() {
    fmt.Println("...")
}

type Dog struct {
    Animal // embedded field
    Breed  string
}

By embedding Animal inside Dog, you get its fields and methods “promoted” to Dog. So you can do things like myDog.Speak() directly.

This style promotes reusability without tight coupling. It also avoids the complexity and confusion that multiple inheritance can bring.

  • Embed types to reuse behavior
  • Promoted methods work like inherited ones
  • You avoid rigid hierarchies and keep flexibility

It’s not classic OOP, but it still feels familiar and often leads to cleaner designs.

Interfaces Enable Polymorphism

Polymorphism in Go works through interfaces. An interface defines a set of methods, and any type that implements those methods automatically satisfies the interface.

A common example:

type Shape interface {
    Area() float64
}

Now both Rectangle and a Circle type can implement Shape without being explicitly declared as subtypes.

This is known as duck typing — if it walks like a duck and quacks like a duck, it is a duck.

  • You don’t need to declare that a type implements an interface
  • Just match the method signature
  • This makes code more flexible and decoupled

So while Go doesn’t have the usual implements keyword, the system still supports powerful abstractions.


Object-oriented programming in Go isn't about fitting into a textbook definition — it's about getting the job done with simplicity and clarity. You'll find that structs, methods, embedding, and interfaces cover most of what you'd want from OOP, just in a slightly different way.

基本上就这些。

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