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Dungeons & Dragons: Improvised Weapons, Explained

Barbara Streisand
Release: 2025-02-23 08:03:10
Original
851 people have browsed it

In the Dungeons and Dragons (D&D), has your team been imprisoned and lost all weapons and equipment? Or is your main weapon damaged in combat and cannot be repaired? don’t worry! This article will guide you how to cleverly use temporary weapons in D&D and continue fighting!

Dungeons & Dragons: Improvised Weapons, Explained

You may not have had the chance to use temporary weapons for both D&D novices and veteran players. Don't miss this guide, it will help you understand and use temporary weapons.

What is a temporary weapon?

Dungeons & Dragons: Improvised Weapons, Explained

Temporary weapons can be anything you find in the Dungeons and Dragons game, as long as you use it as an unconventional or temporary attack method.

Some examples of temporary weapons include:

  • Frying pan
  • Chair
  • Mufter stick
  • Books

Essentially, temporary weapons are any weapon you use to attack, but it is not in the simple or military weapon list in the Player's Manual. A complete list of simple or military weapons, please refer to Chapter 6 of the 2024 version of the Player Manual.

However, there are exceptions to this rule. In one particular case, temporary weapons may also include simple or military weapons:

if they are used unconventionally or contrary to their original design intentions.

The following table lists some examples of how standard weapons can be transformed into temporary weapons.

How does temporary weapons work?

Dungeons & Dragons: Improvised Weapons, Explained

Once you and your DM determine that something can be used as a temporary weapon, you may want to know how temporary weapons work.

When dealing with temporary weapons, you need to pay attention to the following simple rules; although these rules mean that temporary weapons are more like last resort than powerful killer weapons.

  1. Proficiency Rewards - Do not add your Proficiency Rewards to your attack rolls.
  2. Range - If you throw a weapon, by default, the weapon has a range of 20 feet and a long range of 60 feet.
  3. Weapon equivalent - If you and your DM determine that a temporary weapon is similar to a simple or military weapon, it may follow the rules of that weapon.

What type of damage does temporary weapons cause?

Dungeons & Dragons: Improvised Weapons, Explained

After attacking with a temporary weapon, it is very easy to determine the damage. Once the attack hits, the damage of all temporary weapons is 1d4, and the damage type is determined by the DM based on the nature of the object. For example,

If you attack someone with the blunt end of the sword, the DM may determine that the attack does 1d4 blunt damage.

Or, Suppose you throw a glass bottle to attack someone and hit it; DM may decide that this causes 1d4 puncture damage.

Ultimately, the type of damage caused by temporary weapons depends on the DM, not the player's decision.

Can you master temporary weapons proficiently?

By default,

No player is proficient in temporary weapons

. However, if you choose a specific origin expertise at level 1,

can solve this problem.

Dungeons & Dragons: Improvised Weapons, ExplainedIf you select the "Tao Brawler" expertise at Level 1

, you will get the following benefits, including

Proficient Workarounds for Temporary Weapons.

Enhanced Unhanded Attack

- Your Unhanded Attack deals 1d4 blunt damage plus your power correction. Damage re-roll - You can re-roll 1 point of damage by attacking bare hands.

  1. Push away - When you attack with your bare hands, you can push the target five feet away.
  2. Temporary Weapons - You receive the proficiency reward of temporary weapons.
  3. With this feat, you can add your proficiency reward to temporary weapon attacks.
  4. If you want to play a rude drunk who often uses temporary weapons, Please select the "Taoman Brawler" feature when creating your character.

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