C# Deserializing a struct after receiving it through TCP
When attempting to transmit a struct over TCP, users may encounter issues with deserialization. Specifically, the exception "System.Runtime.InteropServices.SafeArrayTypeMismatchException" can occur when running the client and server on separate machines. This issue arises due to improper handling of the packet's size and header.
Length-Prefixing
To resolve this issue, Proper length-prefixing should be implemented. This involves adding a fixed header to each packet that contains the length of the data being transmitted. The header format is as follows:
[Length (4 bytes)][Header (1 byte)][Data (x byte(s))]
Reading a Packet
To read a packet, the following steps are taken:
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