Calling functions from a C shared library (DLL) in C# code is often necessary for interoperability purposes. However, when the C functions belong to a class that utilizes private member variables, directly creating an instance of that class in C# code becomes impossible.
Workaround Using Indirect P/Invoke
The solution lies in an indirect P/Invoke approach. This involves creating non-member functions outside the C class that call the class's member functions.
Create Non-Member Functions
For each member function in the C class, create an external "C" function that invokes the member function. This allows you to access the private member variables indirectly.
Create a Wrapper Class in C#
Once these non-member functions are defined in the C DLL, you can create a wrapper class in C# to interact with them. This wrapper class will manage the awkward IntPtr passed between the two platforms and provide a more usable interface.
P/Invoke the Wrapper Class Functions
Within the C# wrapper class, you can P/Invoke the non-member functions created in the C DLL. These functions will in turn call the appropriate member functions, granting you access to the C class's functionality.
Limitations and Recommendations
The downside of this approach is the need to manage IntPtr, which can be cumbersome. To improve usability, consider creating a C# interface that mirrors the C class's functionality. Implement the C# interface in a wrapper class that delegates function calls to the P/Invoke functions. This approach eliminates the need to manually manage IntPtr and provides a cleaner programming model.
Alternative Option
If you have no access to the original C code, you can create a new DLL that wraps the original DLL and provides a P/Invoke layer. This allows you to access the C class indirectly without modifying the original DLL's implementation.
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