Delaying a JavaScript Loop
It's possible to introduce a delay into a JavaScript loop using the setTimeout() function. However, the default behavior of setTimeout() is to execute immediately. To introduce a delay, we need to use a recursive loop.
One way to achieve this is to use a for loop and call setTimeout() within the loop. However, this approach runs into a problem because all the setTimeouts will be scheduled immediately, leading to multiple alerts appearing at once.
To solve this, we need to use a recursive function that calls itself with a delay. The following code demonstrates this approach:
var i = 1; // set your counter to 1 function myLoop() { // create a loop function setTimeout(function() { // call a 3s setTimeout when the loop is called console.log('hello'); // your code here i++; // increment the counter if (i < 10) { // if the counter < 10, call the loop function myLoop(); // .. again which will trigger another } // .. setTimeout() }, 3000) } myLoop(); // start the loop
In this code, we create a recursive function called myLoop() that contains a 3-second setTimeout(). Within the timeout, we increment the counter and check if it's less than 10. If so, we call myLoop() again, thus introducing a delay between each alert.
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