Understanding Floating Point Division in C
Despite being assigned to a double variable, division (3/5) results in zero in the provided code due to integer division. C evaluates the operands in a division expression as integers by default. As 3 and 5 are both whole numbers, their division yields an integer result, which is zero.
To perform floating point division, where the result maintains fractional precision, at least one operand should be a floating-point literal. This forces the compiler to treat the division as a floating-point operation and return a floating-point result.
In the original code, to achieve the intended floating-point division, one could modify it as follows:
#include <iostream> int main(int argc, char** argv) { double f = 3.0 / 5; // Change both operands to floating-point literals std::cout << f; return 0; }
By making one operand (in this case, 3.0) a floating-point literal, the compiler will perform floating-point division, and the result will correctly reflect the fractional value.
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