Lithe Events is a lightweight yet powerful library for event management in PHP applications. It allows you to easily create, register, emit, and remove events, creating a decoupled and flexible architecture. This detailed guide will walk you through how to use the library from installation to full implementation.
To install lithemod/events in your PHP project, you will need to use Composer. Run the following command in your project directory:
composer require lithemod/events
This command will download the package and update your project's composer.json file automatically, allowing you to start using the library.
The EventDispatcher class is the central piece for managing events and listeners. It allows you to register listeners, emit events, and remove listeners. Let’s go through how to use it step by step.
To create an event, you instantiate the Event class, which stores the event name and any additional data you want to associate with it. Here's an example:
use Lithe\Events\Event; $event = new Event('event.name', ['key' => 'value']);
Now that you have the event, it’s time to register a listener that will be triggered when the event is emitted. To do this, use the on method of the EventDispatcher class.
use Lithe\Events\EventDispatcher; $dispatcher = new EventDispatcher(); $listener = function ($data) { echo "Event data: " . json_encode($data); }; // Register the listener $dispatcher->on('event.name', $listener);
Here, the listener is an anonymous function that will be called whenever the 'event.name' event is emitted. The listener receives the data passed by the event.
To emit an event and trigger all registered listeners, use the emit method of the EventDispatcher class.
$event = new Event('event.name', ['key' => 'value']); $dispatcher->emit($event);
When the event is emitted, all listeners registered for 'event.name' are called and receive the event data.
If you no longer need a listener for a specific event, you can remove it using the off method.
composer require lithemod/events
This code removes the listener from the list of listeners for the 'event.name' event.
Lithe Orbis is a powerful class that acts as a global instance manager, allowing you to abstract complex functionalities into simple, reusable components. This makes event management even easier and more direct.
With Lithe Orbis, you can use event management functions more simply. Here’s how you can register listeners, emit events, and remove them using the Orbis class:
To register a listener using Lithe Orbis, you can directly use the on function:
use Lithe\Events\Event; $event = new Event('event.name', ['key' => 'value']);
To emit an event using Lithe Orbis, use the emit function:
use Lithe\Events\EventDispatcher; $dispatcher = new EventDispatcher(); $listener = function ($data) { echo "Event data: " . json_encode($data); }; // Register the listener $dispatcher->on('event.name', $listener);
Removing listeners with Lithe Orbis is as simple as using the off function:
$event = new Event('event.name', ['key' => 'value']); $dispatcher->emit($event);
For more information and detailed documentation on Lithe Orbis, you can check the Orbis documentation.
Now, let’s look at a full example using the functions and classes mentioned. This example shows how to register listeners, emit events, and remove them.
$dispatcher->off('event.name', $listener);
Explanation of the Example:
Lithe Events is a simple yet powerful library that allows you to efficiently manage events in your PHP applications. Whether you're registering listeners, emitting events, or removing them, the library provides all the tools you need to create a modular and decoupled architecture.
Try Lithe Events in your next project and see how it can improve the flexibility and maintainability of your code!
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