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C , Constructor, and Uniform Initialization: What are the Key Differences?

Susan Sarandon
Release: 2024-12-10 17:54:11
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C  , Constructor, and Uniform Initialization: What are the Key Differences?

What are the Differences Between C-like, Constructor, and Uniform Initialization?

In C , variable initialization can be achieved through three primary methods: C-like initialization, constructor initialization, and uniform initialization.

C-like Initialization:

int x = 0;
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This assigns a constant value directly to a variable.

Constructor Initialization:

int x (0);
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This invokes the constructor of the corresponding type. For primitive data types, it's similar to C-like initialization.

Uniform Initialization:

int x {0};
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Introduced in C 11, this provides a unified syntax for initializing variables of different types.

Key Differences for Class Types

Vector Specialization:
std::vector has a constructor specifically for std::initializer_list. Hence:

vector<int> v (100); // Creates a 100-element vector
vector<int> v {100}; // Creates a 1-element vector containing 100
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Benefits of Uniform Initialization

Consistency:
It provides a uniform syntax for initializing both primitive and class types.

Avoiding Copy Operations:
For class types, it creates temporary instances directly, avoiding copy operations that could result from using the C-like approach.

Workaround for Most Vexing Parse:
With brace initialization, you can create temporary class instances on the fly and pass them to constructors, resolving ambiguity in parsing.

Recommendation

For primitive data types, any initialization method can be used based on personal preference. However, for class types, it's generally recommended to use uniform initialization to ensure consistency and avoid potential pitfalls.

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