When dealing with data structures and objects accessed concurrently by multiple threads, ensuring data integrity and consistency is paramount. Reader/writer locks provide an effective mechanism for this purpose.
In this scenario, you wish to optimize for a specific use case: a single infrequent writer and many frequent readers. By focusing on this pattern, you can significantly improve the performance and efficiency of your code.
Beginning with C 14, the standard library provides comprehensive support for reader/writer locks through the
#include <shared_mutex> typedef std::shared_mutex Lock; typedef std::unique_lock<Lock> WriteLock; // C++11 typedef std::shared_lock<Lock> ReadLock; // C++14 Lock myLock; void ReadFunction() { ReadLock r_lock(myLock); // Do reader stuff } void WriteFunction() { WriteLock w_lock(myLock); // Do writer stuff }
For earlier C versions, Boost provides an alternative implementation of reader/writer locks through the boost::thread::lock and boost::thread::shared_mutex headers:
#include <boost/thread/locks.hpp> #include <boost/thread/shared_mutex.hpp> typedef boost::shared_mutex Lock; typedef boost::unique_lock<Lock> WriteLock; typedef boost::shared_lock<Lock> ReadLock;
Using either the standard C or Boost approach, you can implement efficient reader/writer locks tailored to your specific use case, ensuring optimal performance and data protection in your multithreaded applications.
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