Goroutine Infinite Loop Blocking HTTP Server in Go
The Go programming language allows for the creation of concurrent goroutines that run in parallel. However, a recent observation has raised concerns about the behavior of infinite-loop goroutines in HTTP servers.
According to the Go documentation, setting runtime.GOMAXPROCS(8) with 8 CPU cores should allow goroutines to run in parallel without blocking each other. However, this is not the case when using the net/http package. An infinite-loop goroutine seems to block the server after a few requests.
The issue is not limited to the code, as it persists even when runtime.LockOSThread() is added to the infinite-loop goroutine. This is unexpected because runtime.LockOSThread() should ensure that the loop runs in a separate thread, freeing up other goroutines to continue executing.
Explanation
The Go runtime's scheduler is not entirely pre-emptive. In the absence of function calls, as in the case of the infinite-loop code, the scheduler is not triggered. This allows the infinite-loop goroutine to monopolize the CPU and prevent other goroutines from executing.
Solutions
There are a few possible solutions to this issue:
It's important to note that runtime.LockOSThread() does not fully isolate the loop in a separate thread. It allows the loop to run on any thread, but the scheduler may still interrupt it if other goroutines require execution.
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